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  1. #1
    Player
    Blueyes's Avatar
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    523
    Character
    Blue Plenilune
    World
    Diabolos
    Main Class
    Blue Mage Lv 80
    Bearing in mind that the simulator is based on a development build that could differ from what we will see at launch, I have experienced Manafication not really lining up. At least in a striking dummy scenario where you are able to consistently attack an enemy, Manafication consistently came off cooldown roughly around the time white and black mana would be sitting at 60 each. That made it too soon for use, but on the flip side, by waiting on using Manafication, it allowed for two melee phases within a short time frame than usual.
    (3)

  2. #2
    Player
    Seferex's Avatar
    Join Date
    Jun 2014
    Posts
    143
    Character
    Alexander Timelender
    World
    Ifrit
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Blueyes View Post
    Bearing in mind that the simulator is based on a development build that could differ from what we will see at launch, I have experienced Manafication not really lining up. At least in a striking dummy scenario where you are able to consistently attack an enemy, Manafication consistently came off cooldown roughly around the time white and black mana would be sitting at 60 each. That made it too soon for use, but on the flip side, by waiting on using Manafication, it allowed for two melee phases within a short time frame than usual.
    Exactly Blueyes. You did say it perfectly.
    Thats why i said "if the rdm's idea is to pop Manafication and Embolden togheter only on opener and then use in different times, then we can just keep to have this timers."

    All i really want to see anyway is corps to corps cds to 35s (or 37? lol) instead of 40... I really cant wait to see the final build
    (0)