Because not only can Warriors tank well, but they're also taking home NBA championships. Way too OP if you ask me.
Because not only can Warriors tank well, but they're also taking home NBA championships. Way too OP if you ask me.
I play MMOS I don't watch no foosball!
Yeah, the nerf's called Stormblood. Please look forward to it.
6 fell cleaves in a row. Who cares if bloodbath is going away, gonna have rampart. I'm gonna enjoy WAR just as much in SB as I do now, at the very very least. Will continue to main PLD for now since it's my first 60 class and WAR is only 53 atm though.
hrm... the skills in SB make it sound even more like a beast than ever tho =-=a??
Yep, edited to change the comment but you got me, damn it XD
You don't understand. However, it's not surprising since you haven't even unlocked fell cleave yet, let alone reached 60 to know the nuances of WAR. The whole point of fell cleave is that when we pop that berserk and land those two or three fell cleaves, we get immense satisfaction because they're relatively huge numbers. The fact berserk is now a 30% buff as opposed to 50% means that satisfaction is much lessened, even if math shows your dps potential stays the same. Also, you have to take into account we got a cheap version of Fight or Flight at that point, so why be happy?
WAR's ease of playing and hallmark of great design is the fluidity of stance dancing. Doing an opener in defiance and switching when you reached 5 stacks to deliverance meant a super streamlined change from tank to dps stance. If for whatever reason you needed inner beast, you had the option to build stacks in deliverance and switch only when you had to. Dungeons were doable thanks to this, but now that flash and stance dancing will be gone, it's going to be very awkward.
This isn't even mentioning the loss of bloodbath, a useless gap closer, and a spirits within knockoff that's supposed to replace fracture.
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