Literally the best part of ESO (sadly lol).


Literally the best part of ESO (sadly lol).



Yoshi stated that butt sliders or sliders in general will most likely not be implemented into the game, due to armor being stretched to adjust to the feature. In order to do it the Dev team will have to rework all the armor to which could take time away from other important features.
"Q: Are there more choices for character creation planned? Bum slider etc.
A: Not currently. In addition to this being a burden to the graphics team, we also want to reduce the stress on the server. You guys really want the butt slider? Because your gear will get bigger and the textures will stretch out. It’s a bit too difficult to get right, but it seems like, for some reason, this is something that people want…"
Source: http://www.ricedigital.co.uk/ffxiv-f...producer-live/
Last edited by Reaperking386; 06-13-2017 at 04:50 PM.


More character customization or not, eventually they'll have to upgrade their ancient engine... Sooner is a lot better then later.Yoshi stated that butt sliders or sliders in general will most likely not be implemented into the game due to armor being stretched to adjust to the feature. In order to do it the Dev team will have to rework all the armor to which could take time away from other important features.
"Q: Are there more choices for character creation planned? Bum slider etc.
A: Not currently. In addition to this being a burden to the graphics team, we also want to reduce the stress on the server. You guys really want the butt slider? Because your gear will get bigger and the textures will stretch out. It’s a bit too difficult to get right, but it seems like, for some reason, this is something that people want…"
Source: http://www.ricedigital.co.uk/ffxiv-f...producer-live/
Last edited by Medicine; 06-13-2017 at 03:03 PM.



The mesh stretching over geometry isn't an engine issue, just an art issue. It can definitely be really noticeable(just look at bigger races in WoW and GW2), but I don't think it'd be that bad in XIV unless the hypothetical slider lets us go completely insane.





The butts don't need to get so big they're stretching our gear lol. Just an option for a normal rear would be awesome."Q: Are there more choices for character creation planned? Bum slider etc.
A: Not currently. In addition to this being a burden to the graphics team, we also want to reduce the stress on the server. You guys really want the butt slider? Because your gear will get bigger and the textures will stretch out. It’s a bit too difficult to get right, but it seems like, for some reason, this is something that people want…"
Source: http://www.ricedigital.co.uk/ffxiv-f...producer-live/Like this:
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This. A little plumpness wouldn't hurt anyone. We're not asking for PHAT ASSES. Just more than a pathetic lump.
Au'ra seemed to have worked out fine. Surely they could do the same with the rest. Especially female roegadyn



I want a gil slider. :c
Don't the textures and armor stretch out on the breast slider, too? I noticed that when messing around with it while making a female roe character. The textures and starter gear stretched out noticably, but not to the point of it being an eyesore or anything.
Honestly reworking on all the gear probably would be difficult, but not something too stressful if at least worked on little bit by bit over time and then released at a later date. Because getting something like a reworked Diadem or the new Squadron feature, but not a simple butt slider kinda seems weird because really which one if these would really be the hardest to work on?

I suspect chest gear was al ready designed to accommodate breast stretch, where butt covers were not.
Would be nice, but not holding my breath. As soon as you allow models to change proportions, you add a huge level of complexity to outfits. Adding a butt slider might cost us dozens of outfits.



The absolute worst case scenario I can see is that hips/butts would clip through robes and coats, which is probably possible for some of the more form-fitting options depending on how everything's coded. It's all speculation on my part, so there's not much to do but keep bugging senior devs and wait and see.
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