See : Tanks letting DPS die thread in the DPS role section...That bit about DPS being expected to hold back really isn’t a thing. Enmity skills are powerful right now, and tank stance dancing isn’t punished the way it was at 4.0 launch. If the tank is losing aggro at a roughly equivalent ilvl while the DPS are using their own enmity management skills properly, the tank has opportunity to improve.
My point stands. Good tanks generally do not lose aggro. If a DPS is drastically better geared the tank and/or has a powerful opener with minimal ramp-up, it just becomes more important that they use enmity reduction when they need it.
So no, it’s only necessary to hold back on DPS when the tank is bad or at a much, much lower ilvl.
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