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  1. #1
    Player
    AuroroNoire's Avatar
    Join Date
    Jul 2017
    Posts
    6
    Character
    Auroro Noire
    World
    Lamia
    Main Class
    Red Mage Lv 70
    I like that there are no damage meters in the game, and not available at all for ps4. Coming from WoW, where people are glued to how much damage they did, was one of the reasons I stopped playing that game. It drives players into the mentality that whoever does the most damage is better, which isn't always the case, especially during progression. The reason progression usually took so long was because people were too busy trying to get the best numbers instead of learning the mechanics of the fight. Sure, higher damage output certainly can make fights easier, but if the boss doesn't die, the amount of damage you did during the attempt doesn't mean anything, unless the fight specifically has a dps check mechanic.
    (7)

  2. #2
    Player
    Mnemosynia's Avatar
    Join Date
    Mar 2017
    Location
    NY
    Posts
    127
    Character
    Lilith Pendragon
    World
    Malboro
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by AuroroNoire View Post
    snip
    Thats absolutely BS, there is no raid in the entire world that would prioritize dps over progression unless the dps was so abyssmal they could not pass there checks, you have never been in a real raid in your life what you said was absolutely nonsense, further more im quite positive you did not come from WoW, dps was only looked at hardcore content that was already on farm all of the harder stuff there was enough leeway for an average player to not get booted it, was only the crappy dps who got outdps by tanks and healers who got booted.

    And further more who ever is doing the most damage among-st the group of dps is doing the best especially if there class is bad compared to others. You wouldn't find it terrible for a RDM to get outdpsd by a MCH?


    You wouldn't question the value of the RDM group and maybe the possibility you would be better of with out the RDM who's geting out dps'd by a MCH?

    The only thing dps meter do is hold people accountable, everyone's argument against meters is that if there are bad players they maybe kicked for bad performance and that some how wrong i will never get this stance.

    One last thing too for the guys who complain about the elitist jerk who will leave because of dps meters or bad performance, you didn't want him in your group anyways him leaving should herald a praise from you as far as im concerned every time i hear "i hate elitist" then followed be "he left me group and that made me mad" makes no sense at all.
    (6)
    Last edited by Mnemosynia; 07-12-2017 at 06:49 AM.
    6/20/17 The day that Dark Knights truly accepted the darkness good night sweet princess.

  3. #3
    Player
    Eldevern's Avatar
    Join Date
    Sep 2013
    Posts
    2,009
    Character
    R'lileen Min'enoth
    World
    Cerberus
    Main Class
    Thaumaturge Lv 80
    The weird thing to me is they provide dummies but dummies don't have integrated parser then... we see we do damages but without knowing if we are efficient or not. This said excepted if we are using a parser as add-on, thing we are not supposed to do (even if tolerated) according to the ToS.
    (1)

  4. #4
    Player
    Lildragora's Avatar
    Join Date
    Jun 2017
    Location
    The Azim Steppe
    Posts
    218
    Character
    Lillian Mandragora
    World
    Leviathan
    Main Class
    White Mage Lv 70
    I believe if someone wants to know their DPS or HPS, they should be free to do that. Not adding or adding a parser wont stop/create toxicity as it already exists and the tools already exist. This would only extend the ability of those tools to the PS4 playerbase in an official setting. How you stop the harrassment is the "Report" function. A SE official personal parser would give people an option to gauge themselves at no direct consequence to others. Use reports for harassment, that's what it is there for.
    (4)
    Last edited by Lildragora; 07-11-2017 at 05:25 PM.

  5. #5
    Player
    Cold_Raven's Avatar
    Join Date
    Jun 2014
    Posts
    200
    Character
    Cold Raven
    World
    Zalera
    Main Class
    Marauder Lv 70
    I think the game needs it implemented correctly.
    Implement it incorrectly, and it's a terrible idea.

    Some general thoughts on how to implement it correctly:

    You cannot only have a DPS gauge.
    Need to also have an HP lost gauge (if high, shows how many red poops you sat through).
    Need to also have a "followed mechanics" gauge (if low, shows how much you got carried).
    Possibly others to show that "DPS" is not the be-all end-all for how good you are at a certain fight.
    Would be nice to have a "healing output" gauge for healers to judge how much was required.
    Would be nice to have a "threat output" gauge for tanks to judge how much was required.

    Also, all gauges should be personal view only.
    Although there should be an anonymous compare to the "highest-in-last-week" as well as "average-from-last-week" in order to make some quick and useful judgments.
    Maybe even just a number/grade showing if you were in the 'top 10%' or 'top 80%' or whatever.

    Can possibly show only after an instance is completed... if you want to be really community-safe. But I'm not sure how needed that part is.

    Implement it correctly, and it can thrive in a healthy community and add to the experience.
    Implement it incorrectly, and yes, it can be used to hurt the community beyond measure.

    Kind of like electricity.
    Just because electricity can be used to shock and hurt people... doesn't seem to stop us from using it correctly with the proper safeguards to run computers or play video games.
    (0)
    Last edited by Cold_Raven; 07-12-2017 at 02:38 AM. Reason: *waves hand* These are not the edits you are looking for

  6. #6
    Player
    winsock's Avatar
    Join Date
    Jul 2014
    Posts
    788
    Character
    Chaosgrimm Winsock
    World
    Adamantoise
    Main Class
    Conjurer Lv 60
    I was reading a Dev post the other day...

    Has anyone ever officially been disciplined for a parser just for using one because of "3rd party tools" or what have you?

    Or is this a case where you aren't disciplined for the parser, you're disciplined for harassment.

    For example:
    If you tell someone "I use a parser" and they report you, is that enough to be disciplined?

    Or do you need to harass someone like "noob, your DPS is terrible!" and they report you.
    (0)

  7. #7
    Player
    Cold_Raven's Avatar
    Join Date
    Jun 2014
    Posts
    200
    Character
    Cold Raven
    World
    Zalera
    Main Class
    Marauder Lv 70
    Quote Originally Posted by winsock View Post
    For example:
    If you tell someone "I use a parser" and they report you, is that enough to be disciplined?

    Or do you need to harass someone like "noob, your DPS is terrible!" and they report you.
    Official, strict-reading of ToS is that "I use a parser" is enough to be disciplined.

    Reality, though, is that no one has ever been disciplined for "I use a parser" and SE has unofficially stated that you must be using the parser as harassment in order for them to go through with some sort of disciplinary action.
    (1)

  8. #8
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Quote Originally Posted by Eldevern View Post
    The weird thing to me is they provide dummies but dummies don't have integrated parser then... we see we do damages but without knowing if we are efficient or not. This said excepted if we are using a parser as add-on, thing we are not supposed to do (even if tolerated) according to the ToS.
    Was dummies will tell you if your efficient or not.

    If your the I level the dummy is set to and you smash it in the time limit your being efficient. If the can't smash it your not.

    It's incredibly simple and incredibly accurate.

    Sss gives you a target for your I level. Which is something a parser doesn't do.
    (3)

  9. #9
    Player DrWho2010's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    3,707
    Character
    Maximum Powerful
    World
    Hyperion
    Main Class
    Summoner Lv 100
    even if personal parsers were implemented the fear the dev team has is that someone will reverse engineer it to make it visible to everyone.
    (1)

  10. #10
    Player
    Cold_Raven's Avatar
    Join Date
    Jun 2014
    Posts
    200
    Character
    Cold Raven
    World
    Zalera
    Main Class
    Marauder Lv 70
    Quote Originally Posted by DrWho2010 View Post
    even if personal parsers were implemented the fear the dev team has is that someone will reverse engineer it to make it visible to everyone.
    This "fear" already exists in game right now.
    Someone has reverse engineered the battle-numbers that come streaming across and they are quite capable of making that into a gauge and visible to everyone right now.
    It's even been done (that's how PC parsers work).
    (0)

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