Probably not a good idea to even post something like this about parsing. A thread was made a week ago and it didn't end well.
Probably not a good idea to even post something like this about parsing. A thread was made a week ago and it didn't end well.
No it wouldn't because there's to many variables involved in a parse that you cannot get any accurate results from it.
I could do sus ex and come out with 3k dps using my current rotation
I could then turn around and say right gonna use all my ninjas dualities on shadow fang instead of Aeolian edge.
I could then say I'm gonna do Fuma > hyoton > huton on all my tcjs.
both of those things are quite obviously bad ideas. yet it's still incredibly possible that even doing those things i'd actually come out of the next sus ex party with a much higher parse maybe 3.3k than I did the last one. a few good ast cards or crit buffs and woooo more dps....
Also if that parse the ops suggests is personal only then there'd be no information to explain that dps increase. so it creates a false reading and players then make bad decisions. (man this new rotation is 300dps better).. because now a player might think that duality shadow fang and doing the huton combo for tcj is the best choice becauase a parser apparently says so..
You simply could not make any accurate conclusions from a parse especially a personal only one. because its simply impossible to account for every variable.
If you want to make any remotely accurate tests of rotations and the like you need a consistant environment in which to test and get accurate and comparable results.. it's the same thing scientists do. if you want to test something accurately you need to eliminate every single variable except that which you are testing.. so if the variable you want to test is your rotation. you need to eliminate party compositions, mechanics, party buffs, variances in up time. only then will you get an accurate reading of if a rotation is actually better or not.. a parser in a fight simply cannot do that.
the only place then to get an accurate test of a rotations potential then is SSS or it's 4.0 equivalent. because it eliminates every variable except your gear and your rotation... this then means that any results you get are directly comparable because there are no other variables..
Last edited by Dzian; 07-03-2017 at 12:44 AM.
Jerk will always be Jerk
giving a burglar a knife, he will rob a store, but if u give him a gun, he will rob a bank
the tools are there, the only safe guard we have are SE, and this cant be lift
I came from other MMO with DPS meter, and most of them turn in to a norm, the higher number the more convincing common will be, and I do not want FFXIV turn into such toxicate MMO
I am on the same stance as SE on this topic, we see the harm it will done vastly out weight the good it bring
I like that there are no damage meters in the game, and not available at all for ps4. Coming from WoW, where people are glued to how much damage they did, was one of the reasons I stopped playing that game. It drives players into the mentality that whoever does the most damage is better, which isn't always the case, especially during progression. The reason progression usually took so long was because people were too busy trying to get the best numbers instead of learning the mechanics of the fight. Sure, higher damage output certainly can make fights easier, but if the boss doesn't die, the amount of damage you did during the attempt doesn't mean anything, unless the fight specifically has a dps check mechanic.
The weird thing to me is they provide dummies but dummies don't have integrated parser then... we see we do damages but without knowing if we are efficient or not. This said excepted if we are using a parser as add-on, thing we are not supposed to do (even if tolerated) according to the ToS.
I believe if someone wants to know their DPS or HPS, they should be free to do that. Not adding or adding a parser wont stop/create toxicity as it already exists and the tools already exist. This would only extend the ability of those tools to the PS4 playerbase in an official setting. How you stop the harrassment is the "Report" function. A SE official personal parser would give people an option to gauge themselves at no direct consequence to others. Use reports for harassment, that's what it is there for.
Last edited by Lildragora; 07-11-2017 at 05:25 PM.
I think the game needs it implemented correctly.
Implement it incorrectly, and it's a terrible idea.
Some general thoughts on how to implement it correctly:
You cannot only have a DPS gauge.
Need to also have an HP lost gauge (if high, shows how many red poops you sat through).
Need to also have a "followed mechanics" gauge (if low, shows how much you got carried).
Possibly others to show that "DPS" is not the be-all end-all for how good you are at a certain fight.
Would be nice to have a "healing output" gauge for healers to judge how much was required.
Would be nice to have a "threat output" gauge for tanks to judge how much was required.
Also, all gauges should be personal view only.
Although there should be an anonymous compare to the "highest-in-last-week" as well as "average-from-last-week" in order to make some quick and useful judgments.
Maybe even just a number/grade showing if you were in the 'top 10%' or 'top 80%' or whatever.
Can possibly show only after an instance is completed... if you want to be really community-safe. But I'm not sure how needed that part is.
Implement it correctly, and it can thrive in a healthy community and add to the experience.
Implement it incorrectly, and yes, it can be used to hurt the community beyond measure.
Kind of like electricity.
Just because electricity can be used to shock and hurt people... doesn't seem to stop us from using it correctly with the proper safeguards to run computers or play video games.
Last edited by Cold_Raven; 07-12-2017 at 02:38 AM. Reason: *waves hand* These are not the edits you are looking for
I was reading a Dev post the other day...
Has anyone ever officially been disciplined for a parser just for using one because of "3rd party tools" or what have you?
Or is this a case where you aren't disciplined for the parser, you're disciplined for harassment.
For example:
If you tell someone "I use a parser" and they report you, is that enough to be disciplined?
Or do you need to harass someone like "noob, your DPS is terrible!" and they report you.
Was dummies will tell you if your efficient or not.The weird thing to me is they provide dummies but dummies don't have integrated parser then... we see we do damages but without knowing if we are efficient or not. This said excepted if we are using a parser as add-on, thing we are not supposed to do (even if tolerated) according to the ToS.
If your the I level the dummy is set to and you smash it in the time limit your being efficient. If the can't smash it your not.
It's incredibly simple and incredibly accurate.
Sss gives you a target for your I level. Which is something a parser doesn't do.
even if personal parsers were implemented the fear the dev team has is that someone will reverse engineer it to make it visible to everyone.
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