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  1. #1
    Player
    Bdyer's Avatar
    Join Date
    May 2016
    Posts
    113
    Character
    Alduin Mik'tala
    World
    Hyperion
    Main Class
    Conjurer Lv 70
    I think mob damage would also have to move up in proportion but could work
    (0)

  2. #2
    Player
    Ogulbuk's Avatar
    Join Date
    Jan 2015
    Posts
    329
    Character
    Atabey Guabancex
    World
    Behemoth
    Main Class
    Dragoon Lv 100
    Ideally, damage will always go to the one tank all the time regardless, so damage going up would just mean you force more healers. AoEs will hit more players demanding more AoE healing, because you can no longer assume you can simply do 3 single target heals spread over time.

    For that reason, I don't think more damage or more healing are necessary for this to work.

    Some bosses that pick targets based on roles may behave weirdly, though. Magitek Predator in Baelsar's Wall, for example, seems designed around targeting/chaining all the DPS in the group. An oversized group may make it weird, but don't think it would be game breaking.
    (0)