Page 3 of 3 FirstFirst 1 2 3
Results 21 to 24 of 24
  1. #21
    Player
    Zel's Avatar
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    48
    Character
    Panda Necromancer
    World
    Sargatanas
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Deltara View Post
    Wow, that is disappointing. Maybe they will add team combos later... maybe only jobs will get team combo weaponskills or something.

    Wow... just... wow.
    Battle regime is still coming back for pty skillchain plus jobs will combo with classes lest they claim it will from one of the note they posted
    http://forum.square-enix.com/ffxiv/t...764#post449764
    (2)
    Last edited by Zel; 12-15-2011 at 05:35 PM.

  2. #22
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Quote Originally Posted by Deltara View Post
    Wow, that is disappointing. Maybe they will add team combos later... maybe only jobs will get team combo weaponskills or something.

    Wow... just... wow.
    Of course. Strictly limiting any and all combos under the co-op banner would have been disappointing. Even skillchains were troublesome to execute for some individuals.
    (0)

  3. #23
    Player
    BlaiseLallaise's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    545
    Character
    Blaise Lallaise
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Gidonoidon_Sur View Post
    I had a thread about this earlier called "Combos: Theory vs. Reality" in which we discussed similar issues. Overall, I am concerned. This is why. Think about a recent party you had. How long did the monsters last? 10-12 seconds? Generally, not very long. To me, this suggests combos aren't necessarily designed for exp parties (particularly 8-person parties), rather NMs/solo where the mob lasts longer. However, TP gain will still be lowered, regardless if you use combos or not. IMO, I believe this will result in generally slower grinding.

    Thoughts?
    Kinda sounds like there's a hidden agenda to curb power leveling as it is now existed before 1.20.
    (1)

  4. #24
    Player
    Griss's Avatar
    Join Date
    Mar 2011
    Location
    The Void
    Posts
    1,806
    Character
    Griss Stilgar
    World
    Sargatanas
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Deltara View Post
    Wow, that is disappointing. Maybe they will add team combos later... maybe only jobs will get team combo weaponskills or something.

    Wow... just... wow.
    If i remember correctly yoshi mentioned chaining combo's together to create a kind of supper attack in a party setting later down the line.


    But for the general question of tp gain, when in doubt invigorate
    (0)
    An Aware, Informed, and Critical community is vital for the success of a game.
    ~ John "Totalbiscuit" Bain

Page 3 of 3 FirstFirst 1 2 3

Tags for this Thread