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  1. #1
    Player
    Djinnrb's Avatar
    Join Date
    Aug 2011
    Posts
    84
    Character
    Edward Elric
    World
    Coeurl
    Main Class
    Arcanist Lv 80

    Palace of the Dead (Gatherers)

    Palace of the Dead Gatherers edition

    Deep inside Palace of the Dead is a group of adventurers who needs your help. They are recruiting Gatherers of all kinds to gather materials to help improve their automated contraptions.

    4 Players
    Class: DoL

    How to: Gatherers will join Palace of the Dead. You will gather from Nodes all over the area. As you gather materials a meter will build. Once it is full you can proceed to the next floor.

    Danger: After a certain amount of time enemies will spawn patrolling the area. Lucky for you the group of adventurers have an automated defender helping you. You can upgrade this defender as you go.

    Defender: The Defender is an automated contraption made to defend the gatherers from patrolling monsters. Each person has their own Defender. This can be upgraded as you go from Silver Chests. The Defenders stats stay with you after you leave POTD the same as your tools stats.

    Silver Chests: Increases your Gathering Tools level. Depending on the level it reduces the % of failure as well as increases the % gathered. It also has a chance to increase your Defenders stats.

    Items:
    Pomander of Affluence - Increases the number of treasure coffers on the next floor.
    Pomander of Flight - Increases the time until enemies show up on the next floor.
    Pomander of Fortune - Enemies defeated increase the % needed to proceed to the next floor.
    Pomander of Greed - When you gather from a node it gathers from all nodes in the room.
    Pomander of Speed - Increases movement speed.
    Pomander of Touch(rage) - One hit gathers all material from a node.
    Pomander of Safety - Turns you invisible (can be used while aggroed).
    Pomander of Sight - Reveals the current floor's map and location of all nodes.
    Pomander of Steel - Increases defense of the defender.
    Pomander of Strength - Increases the damage dealt of the defender.
    Pomander of Witching - Transforms all targets within range into a frog, imp, or chicken.

    Boss Floor: You will start off in a room where you need to hit nodes until someone finds a key. You will need to make your way room to room in a maze. Only problem is you need to be able to beat the timer.

    Rewards: EXP, items to trade in for gatherer items, minions, and mounts.
    (38)
    Last edited by Djinnrb; 06-12-2017 at 10:20 AM.

  2. #2
    Player
    Fredco191's Avatar
    Join Date
    Dec 2013
    Location
    Within your device
    Posts
    1,654
    Character
    Magni Henriksson
    World
    Diabolos
    Main Class
    Viper Lv 100
    Sounds like a nice way to level gatherers. I like this idea.
    (3)

  3. #3
    Player
    Aramina's Avatar
    Join Date
    Jun 2015
    Posts
    1,092
    Character
    Ahnohla Mujuuk
    World
    Sargatanas
    Main Class
    Scholar Lv 90
    And crafters could have one to build those automated contraptions. I approve.
    (4)

  4. #4
    Player
    Aeeninwen_Taldel's Avatar
    Join Date
    Feb 2017
    Location
    Ul'dah
    Posts
    198
    Character
    Aeeninwen Taldel
    World
    Coeurl
    Main Class
    Paladin Lv 74
    I approve.
    (1)
    Discord: Kiya#4087

  5. #5
    Player
    BorisDaBlade's Avatar
    Join Date
    Sep 2015
    Posts
    462
    Character
    Boris Taglia
    World
    Siren
    Main Class
    White Mage Lv 80
    Welcome to a closed door version of the Diadem, lol
    (0)

  6. #6
    Player
    Fredco191's Avatar
    Join Date
    Dec 2013
    Location
    Within your device
    Posts
    1,654
    Character
    Magni Henriksson
    World
    Diabolos
    Main Class
    Viper Lv 100

    But wait...

    What about Fishers? Fish seem unnecessary for contraptions.
    (1)

  7. #7
    Player
    Aramina's Avatar
    Join Date
    Jun 2015
    Posts
    1,092
    Character
    Ahnohla Mujuuk
    World
    Sargatanas
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Fredco191 View Post
    What about Fishers? Fish seem unnecessary for contraptions.
    Fish to feed the crafters that build the automatons, obviously.
    (1)

  8. #8
    Player
    Fredco191's Avatar
    Join Date
    Dec 2013
    Location
    Within your device
    Posts
    1,654
    Character
    Magni Henriksson
    World
    Diabolos
    Main Class
    Viper Lv 100
    Quote Originally Posted by Aramina View Post
    Fish to feed the crafters that build the automatons, obviously.
    Fair point. I stand corrected.
    (0)

  9. #9
    Player
    VampericKitteh's Avatar
    Join Date
    Aug 2013
    Posts
    73
    Character
    Nyx Aether
    World
    Lamia
    Main Class
    Ninja Lv 70
    This would be amazing if they'd actually consider adding this in. I approve ^^
    (0)

  10. #10
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Djinnrb View Post
    Palace of the Dead Gatherers edition

    Deep inside Palace of the Dead is a group of adventurers who needs your help. They are recruiting Gatherers of all kinds to gather materials to help improve their automated contraptions.

    4 Players
    Class: DoL

    How to: Gatherers will join Palace of the Dead. You will gather from Nodes all over the area. As you gather materials a meter will build. Once it is full you can proceed to the next floor.
    The only problem I see here is that this would be too much of an incentive for bots, as other games have done this, even had entire instanced mining dungeons.

    Like a DoL/DoH version simply needs mechanics to it that incentivize doing things. Remember that DoL already has a stealth ability. eg, a DoL version could require mining the correct aetherial fuel/energy for mammet automatons, and harvesting aetherial mushrooms or something for Botany. Fishing is a little too complex due to the bait mechanic, though I suppose you could collect "aetherial ghost bait" and do something ala ghostbusters and capture ghosts to make the mammet automations go faster. If everyone stands around and does nothing, eventually the automaton stops in it's tracks and shuts down, which then requires gathering twice as much materials to start it up again.

    A DoH version takes the other side of this angle and requires repairing the automatons. So you could have a party of either DoL, DoH or both. So each DoH could repair one kind of thing respective to it's class. The automaton's armor, weapons, energy systems, etc.

    Basically a PotD for DoL and DoH is like the game lemmings. You need to get at least one automaton to the 10th floor, and you start with 8. A DoH person can also disarm traps, use fix/use cannons, fix/pull levers, and so forth. A DoL person can pull fixed levers, use undamaged cannons, push weights to pressure panels to open doors, and so forth. If you get a party of only DoH, then shortcuts by fixing levers to open secret passages would be the ideal. If you get a party of only DoL then you're leveraging trying to make the automation faster by using gathered materials on it. DoH can't harvest materials, they select "fix" from the activation menu and they are given materials to fix it. If the materials are destroyed, then they get a debuff preventing fixing it for 30 seconds.

    The option to "steer" automatons can be done by both DoL and DoH, select the automaton and hit "follow target (self, or party member)" to get them to follow you through a secret passage. Automatons will automatically fight anything that hits it first unless "attack target" is selected.

    If a trap is activated and the automaton is destroyed, then as long as there are others, the next floor can still be reached. If all automatons are destroyed the duty fails.
    (0)

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