All what we need are some solo MSQ trials to be a little bit harder, so the players can't just faceroll them, but still easy enough if they read the skill descriptions and think a bit.
All what we need are some solo MSQ trials to be a little bit harder, so the players can't just faceroll them, but still easy enough if they read the skill descriptions and think a bit.
This sounds like a band name.(the average level of self awareness increased from dead tuna to sentient nihilistic pumpkin), and queues didn't take much of a hit. People who were bad were forced to learn and improve their gameplay to meet the most basic standards, or they were forced to sulk in their shame.
And the proving grounds had a minor effect on improving the ability of your average random member. Which they then promptly removed in Warlords and Legion! Because the really, really, really bad players wanted to play still.
I don't think it can be understated how easy the Silver Trials were. They were the baseline for a player who can actually play the game.
In all likelihood, the really bad players form a big enough chunk of the playerbase that not telling them to sod off is in the company's best financial interest.This sounds like a band name.
And the proving grounds had a minor effect on improving the ability of your average random member. Which they then promptly removed in Warlords and Legion! Because the really, really, really bad players wanted to play still.
I don't think it can be understated how easy the Silver Trials were. They were the baseline for a player who can actually play the game.
This would work well too, especially if it was a solo instance after hitting 70 so they have all the skills available to play with.
Not asking them to sod off, asking them to demonstrate they can at least read the tooltips and make something slightly reasonable out of them
This.
I played WoW when WoD was out and used the jump potion that came with it. They had a training grounds to teach you all the skills as soon as you logged. What he mentioned: this Bronze-Silver-Gold trial you had to do with your chosen role. It helped me a lot. I wish XIV had this.
Sometimes I doubt if I'm playing with other living forms in DF. This is extremely useful to see if they are on this level of existance. Or alive, at least.
The steps of faith in 2.5 was exact this. People complained too hard and it was nerf to the version we have now.
A book doesn't stop you from reading if one is too stupid to understand what it means. One just keeps reading for no benefit.
Not being able to progress because a game is too hard doesn't stop you from playing the rest of the game in front of it. Heck, in both cases you'll probably get 'BETTER' and hopefully be able to continue onward.
I think companies and players drastically oversell how much they fear even slight and harmless failure. Failure is the greatest tool to help one improve.
If you tell a faction of players to git gud or get out, how many people already at the bottom of the barrel are realistically going to make a solid effort to do so? It's borderline willful ignorance on their part considering Hall of the Novice, guildhests, SSS, and the tooltips exist, so why would pushing them more work?
\O/ Praise the Sun!! Hehe, but seriously, given how Yoshi has gone out of his way to make everything in the game more accessible to the masses, I doubt anything that would make things even more 'difficult' to enter would ever be put in place. Especially given that he has stated that many of the changes (gauges, etc.) in SB are there to facilitate making dps easier, etc. While I don't oppose such things, I think that the probably 80% of the player base that doesn't read this forum, doesn't read reddit, doesn't even know 'rotations' or 'meta' exist, would oppose it. And it is that majority, not the minority here, that SE and Yoshi listen to and probably plot their data points/evaluative methods on.
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