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  1. #41
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    All what we need are some solo MSQ trials to be a little bit harder, so the players can't just faceroll them, but still easy enough if they read the skill descriptions and think a bit.
    (3)

  2. #42
    Player
    CosmicKirby's Avatar
    Join Date
    Oct 2013
    Posts
    543
    Character
    Lulumia Lumia
    World
    Balmung
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Averax View Post
    (the average level of self awareness increased from dead tuna to sentient nihilistic pumpkin), and queues didn't take much of a hit. People who were bad were forced to learn and improve their gameplay to meet the most basic standards, or they were forced to sulk in their shame.
    This sounds like a band name.

    And the proving grounds had a minor effect on improving the ability of your average random member. Which they then promptly removed in Warlords and Legion! Because the really, really, really bad players wanted to play still.

    I don't think it can be understated how easy the Silver Trials were. They were the baseline for a player who can actually play the game.
    (0)

  3. #43
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    3,014
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by CosmicKirby View Post
    This sounds like a band name.

    And the proving grounds had a minor effect on improving the ability of your average random member. Which they then promptly removed in Warlords and Legion! Because the really, really, really bad players wanted to play still.

    I don't think it can be understated how easy the Silver Trials were. They were the baseline for a player who can actually play the game.
    In all likelihood, the really bad players form a big enough chunk of the playerbase that not telling them to sod off is in the company's best financial interest.
    (1)

  4. #44
    Player
    Core1019's Avatar
    Join Date
    Feb 2015
    Posts
    178
    Character
    Violet Carmine
    World
    Lich
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Felis View Post
    All what we need are some solo MSQ trials to be a little bit harder, so the players can't just faceroll them, but still easy enough if they read the skill descriptions and think a bit.
    This would work well too, especially if it was a solo instance after hitting 70 so they have all the skills available to play with.

    Quote Originally Posted by Daralii View Post
    In all likelihood, the really bad players form a big enough chunk of the playerbase that not telling them to sod off is in the company's best financial interest.
    Not asking them to sod off, asking them to demonstrate they can at least read the tooltips and make something slightly reasonable out of them
    (0)

  5. #45
    Player
    Lilseph's Avatar
    Join Date
    Mar 2011
    Posts
    1,461
    Character
    Shadow Link
    World
    Mateus
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Averax View Post
    WoW things
    This.

    I played WoW when WoD was out and used the jump potion that came with it. They had a training grounds to teach you all the skills as soon as you logged. What he mentioned: this Bronze-Silver-Gold trial you had to do with your chosen role. It helped me a lot. I wish XIV had this.

    Quote Originally Posted by Averax View Post
    (bronze just makes sure that you are classified as a living organism)
    Sometimes I doubt if I'm playing with other living forms in DF. This is extremely useful to see if they are on this level of existance. Or alive, at least.
    (0)

  6. #46
    Player
    Dalmacus's Avatar
    Join Date
    Aug 2014
    Posts
    349
    Character
    Emilia Summers
    World
    Chocobo
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Felis View Post
    All what we need are some solo MSQ trials to be a little bit harder, so the players can't just faceroll them, but still easy enough if they read the skill descriptions and think a bit.
    The steps of faith in 2.5 was exact this. People complained too hard and it was nerf to the version we have now.
    (1)

  7. #47
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Dalmacus View Post
    The steps of faith in 2.5 was exact this. People complained too hard and it was nerf to the version we have now.
    You can't 'really' expect people to read NPC dialogue, especially not the ones that only casually play for the story... wait!
    (0)

  8. #48
    Player
    CosmicKirby's Avatar
    Join Date
    Oct 2013
    Posts
    543
    Character
    Lulumia Lumia
    World
    Balmung
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Daralii View Post
    In all likelihood, the really bad players form a big enough chunk of the playerbase that not telling them to sod off is in the company's best financial interest.
    A book doesn't stop you from reading if one is too stupid to understand what it means. One just keeps reading for no benefit.
    Not being able to progress because a game is too hard doesn't stop you from playing the rest of the game in front of it. Heck, in both cases you'll probably get 'BETTER' and hopefully be able to continue onward.

    I think companies and players drastically oversell how much they fear even slight and harmless failure. Failure is the greatest tool to help one improve.
    (4)

  9. #49
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    3,014
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Core1019 View Post
    Not asking them to sod off, asking them to demonstrate they can at least read the tooltips and make something slightly reasonable out of them
    If you tell a faction of players to git gud or get out, how many people already at the bottom of the barrel are realistically going to make a solid effort to do so? It's borderline willful ignorance on their part considering Hall of the Novice, guildhests, SSS, and the tooltips exist, so why would pushing them more work?
    (0)

  10. #50
    Player
    MirielleLavandre's Avatar
    Join Date
    Aug 2013
    Posts
    647
    Character
    Gabrielle Beausejour
    World
    Halicarnassus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by CosmicKirby View Post
    I think companies and players drastically oversell how much they fear even slight and harmless failure. Failure is the greatest tool to help one improve.
    \O/ Praise the Sun!! Hehe, but seriously, given how Yoshi has gone out of his way to make everything in the game more accessible to the masses, I doubt anything that would make things even more 'difficult' to enter would ever be put in place. Especially given that he has stated that many of the changes (gauges, etc.) in SB are there to facilitate making dps easier, etc. While I don't oppose such things, I think that the probably 80% of the player base that doesn't read this forum, doesn't read reddit, doesn't even know 'rotations' or 'meta' exist, would oppose it. And it is that majority, not the minority here, that SE and Yoshi listen to and probably plot their data points/evaluative methods on.
    (0)

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