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  1. #31
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Felis View Post
    The MSQ is the content gate for lv 70 content.
    And it's probably solely a test of patience because you'll need a lot of patience to endure the people in duty finder.
    (1)

  2. #32
    Player
    Hayward's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    857
    Character
    Hayward Timberwolf
    World
    Adamantoise
    Main Class
    Summoner Lv 70
    This thread deserves to be euthanized. I, for one, am tired of wannabe elitist snowflakes putting themselves over with silly threads calling for gating out "bad players" (i.e. players who either don't know or don't care about speedrunning, illegal parsing, or being the most "efficient" player on their server).
    (16)

  3. #33
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,092
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    It's honestly kind of silly that there's no minimum ilevel requirement on all dungeons.

    I've run into multiple trolls/dumb players who try to tank/heal in glamour gear in the dungeon roulette, and that really shouldn't be happening.
    (4)

  4. #34
    Player

    Join Date
    Jun 2017
    Posts
    27
    The only "content gate" I would see acceptable is probably MSQs (and not for ALL the content) and your job quests. Every player should have an oportunity to play and learn how to use their respective jobs, if you don't want to deal with those players just don't play with random people.
    (4)

  5. #35
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    I dont want gates for the MSQ dungeons and stuff like that but some kind of barriers for extreme trials and savage content would be nice. Maybe make it so that you can only unlock the extreme version if you managed to defeat the right puppet. This way people at least know that anyone that joins their group in party finder did the minimum amount of damage needed. This would kinda help both sides imo. People will not be stuck with players that can barely do anything and are just carried through. They might get kicked out after some time but its still wasted time for everyone. And for the player itself its a good but still mandatory check point to see how good they truly are.
    (2)
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  6. #36
    Player
    Whocareswhatmynameis's Avatar
    Join Date
    Aug 2014
    Posts
    808
    Character
    Fate Bringer
    World
    Behemoth
    Main Class
    Arcanist Lv 60
    I'd rather have the lvl 70 dungeons be tuned to a point where if you had ice mages in your group you couldn't actually win, but we all know that won't happen because "muh casuals" AKA "lazyNAplayers". What we will probably get is 6 monsters blocked by a physical wall, that only opens when you kill said monsters, followed by a very easy boss.
    (0)
    Last edited by Whocareswhatmynameis; 06-11-2017 at 11:55 PM.

  7. #37
    Player
    Yahallo's Avatar
    Join Date
    Nov 2015
    Posts
    343
    Character
    Mana Kurogane
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Natashio View Post
    How so...most of that stuff isn't included in duty finder pugging from the beginning. It's either party finder or statics. What do you guys want... make an already small player base get smaller and smaller.
    Shouldn't really get smaller. If designed properly anyone with half a brain should be able to easily clear the gate. The idea is to avoid people who don't know their class and/or do proper rotations like Ice Mages. Unless a large portion of the player base that does harder content are like that then it should really get smaller. When someone joins a party finder, you don't always know how they play; with a gate, you know at the very least they know the basics of their class and were able to clear the gate.

    At the very least, they should add an option to the party finder that allows the leader to auto decline anyone who hasn't cleared the gate, or better yet, have multiple levels of gates and settings to auto decline anyone who doesn't meet the specified gate requirement. That way the people forming parties know that they are potentially increasing the time needed to form a party in return for a higher probability of finding better party members.
    (0)
    Last edited by Yahallo; 06-12-2017 at 12:02 AM.

  8. #38
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Quote Originally Posted by Bourne_Endeavor View Post
    Yes and no. I can currently queue into The Vault with Ironworks gear and not a single Bard skill; not one. I wouldn't call that a content gate seeing as how level is largely irrelevant. Anyone who has experienced Ironworks gear in the Vault knows how fun that is. You should at least be required to wear appropriate gear.
    Gear wise outside of tanks you can pretty.much wear 130 itonworks all the way to 60 without any issue at all. Tanks can make it to 58 without any difficulty.

    If storm blood is remotely similar players in 270 stuff will probably find it will take them all the way to 70 without issues.
    (1)

  9. #39
    Player
    akaneakki's Avatar
    Join Date
    Apr 2017
    Posts
    857
    Character
    Liza Sol
    World
    Twintania
    Main Class
    Culinarian Lv 70
    Quote Originally Posted by Albinosmurfs View Post
    If you don't wish to play with random players of variable skill levels then you should avoid pugging. Let's not block casual players from casual content.
    Eh. This idea would be very good for raids and primals, where most people join and have no idea how to DPS or do mechanics, so dummy with the mechanics from the fight (where you take no damage but you need to dodge the mechanics) while dpsing is a good thing to have. The roulettes however, nobody cares. I don't think you ever understood how much people ruins it for others in raids or primals because they just think they are doing good.
    (1)

  10. #40
    Player
    dragonseth07's Avatar
    Join Date
    Aug 2016
    Location
    Manhattan Beach
    Posts
    922
    Character
    Ratithgar Jovasch
    World
    Sargatanas
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Averax View Post
    It was great, the people who were incapable of completing them whined on the forums, but the quality of players you'd run into in random heroic dungeons was greatly increased (the average level of self awareness increased from dead tuna to sentient nihilistic pumpkin), and queues didn't take much of a hit. People who were bad were forced to learn and improve their gameplay to meet the most basic standards, or they were forced to sulk in their shame.
    And then the whiners on the forums won and it was removed, and player quality tanked again.
    (1)

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