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  1. #11
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    The content gate is having to level from 60 to 70.

    Some will do it quickly, some will be slower. Some are already getting a head start on learning or relearning a job, others are going to hit 70 and still have no idea.

    Fact is, Stormblood is one big equalizer for everyone. Who and what kind of player people become is all up to them.
    (1)

  2. #12
    Player
    Zomkei's Avatar
    Join Date
    Aug 2013
    Posts
    760
    Character
    Decayed Corpse
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by SenorPatty View Post
    AND a check for the appropriate stat corresponding to the class.
    Aren't they locking accessories to classes anyway? That should prevent under geared players wearing another classes' accessories just to skip ilvl requirement.
    (6)

  3. #13
    Player
    Core1019's Avatar
    Join Date
    Feb 2015
    Posts
    178
    Character
    Violet Carmine
    World
    Lich
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Averax View Post
    snip.
    this sounds great, it doesn't need to be super hard, just something to check if people have 3 brain cells working.

    Quote Originally Posted by Bacent View Post
    Just so you know, you get level 70 gear when you do your level 70 class stuff. So there's no excuse for people to have too terrible armour
    Gear level isn't what I was referring to. More to do with making sure players can do some sort of rotation based off of tooltips, even if it's not quite optimal, rather than whatever some of those people you encounter in the duty finder are doing.
    (1)

  4. #14
    Player
    Yahallo's Avatar
    Join Date
    Nov 2015
    Posts
    343
    Character
    Mana Kurogane
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 90
    I would like a content gate for raids and EX Trials. At the very least, EX Trials and Salvage Raids. No need for dungeons and non-EX Trials, but harder content could benefit from a gate.
    (1)

  5. #15
    Player
    Natashio's Avatar
    Join Date
    Aug 2013
    Location
    Satellite
    Posts
    601
    Character
    Natashi Tamaruo
    World
    Mateus
    Main Class
    Archer Lv 63
    Quote Originally Posted by Yahallo View Post
    I would like a content gate for raids and EX Trials. At the very least, EX Trials and Salvage Raids. No need for dungeons and non-EX Trials, but harder content could benefit from a gate.
    How so...most of that stuff isn't included in duty finder pugging from the beginning. It's either party finder or statics. What do you guys want... make an already small player base get smaller and smaller.
    (9)
    Is it reset Tuesday yet.

    I question whether I'm playing a PvE game with PvP mixed in, or I am I playing a PfG.

  6. #16
    Player
    Dalmacus's Avatar
    Join Date
    Aug 2014
    Posts
    349
    Character
    Emilia Summers
    World
    Chocobo
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Averax View Post
    Snip
    Omg that sounds kinda awesome to play..
    (0)

  7. #17
    Player
    Hamada's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    793
    Character
    Aya Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 74
    Quote Originally Posted by Zomkei View Post
    Aren't they locking accessories to classes anyway? That should prevent under geared players wearing another classes' accessories just to skip ilvl requirement.
    It does effect it but then people can just enter wearing nothing. "level dfs" have no ilevel requirement and its a problem with hw ones because of that. It was somewhat a problem 1-50 but not that big because smaller gaps and people tend to put some effort then.

    I doono what is is with hw with people going to far lengths to be carried, I hope they have some kind of filter:

    http://forum.square-enix.com/ffxiv/t....-4.0-reminder.
    (2)
    Last edited by Hamada; 06-11-2017 at 03:00 PM.

  8. #18
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Averax View Post
    I remember when wow did something like this.

    You had to clear silver in the proving grounds for your chosen role.

    For DPS. It was basically just a few encounters that taught you basic situational awareness, how to understand mechanics, and made sure you were capable of clearing dps checks (ilvl was scaled, of course, putting everyone on equal footing).

    For Healers, you had to keep a party of NPCs alive through various scenarios, learn basic cooldown and mana management for when things get tough, and how to prioritize dispelling debuffs on your party members.

    For Tanks... well, i never did this one personally, but to my knowledge you had to take a party of NPCs and protect them while being healed by a sub-par healing npc. It taught tanks how to sustain themselves effectively through proper cooldown usage and keep aggro.

    They were actually easier than i'm making them sound at the silver level of difficulty. At gold, things get more hectic all over the place, but silver is just a very average difficulty (bronze just makes sure that you are classified as a living organism)

    It was great, the people who were incapable of completing them whined on the forums, but the quality of players you'd run into in random heroic dungeons was greatly increased (the average level of self awareness increased from dead tuna to sentient nihilistic pumpkin), and queues didn't take much of a hit. People who were bad were forced to learn and improve their gameplay to meet the most basic standards, or they were forced to sulk in their shame.
    While initially opposed, I actually like a system like this. Nothing too overbearing, but enough to at least prove you're competent at the job you've selected. That way we perhaps lessen the tanks who refuse to use cooldowns; the DPS who can't do more than spam one button or the healers and etc. It won't happen though since SE doesn't like restricting content to anyone.

    Quote Originally Posted by ThirdChild_ZKI View Post
    The content gate is having to level from 60 to 70.

    Some will do it quickly, some will be slower. Some are already getting a head start on learning or relearning a job, others are going to hit 70 and still have no idea.

    Fact is, Stormblood is one big equalizer for everyone. Who and what kind of player people become is all up to them.
    Yes and no. I can currently queue into The Vault with Ironworks gear and not a single Bard skill; not one. I wouldn't call that a content gate seeing as how level is largely irrelevant. Anyone who has experienced Ironworks gear in the Vault knows how fun that is. You should at least be required to wear appropriate gear.
    (2)
    Last edited by Bourne_Endeavor; 06-11-2017 at 03:11 PM.

  9. #19
    Player
    Hamada's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    793
    Character
    Aya Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 74
    Quote Originally Posted by Bourne_Endeavor View Post
    While initially opposed, I actually like a system like this. Nothing too overbearing, but enough to at least prove you're competent at the job you've selected. That way we perhaps lessen the tanks who refuse to use cooldowns; the DPS who can't do more than spam one button or the healers and etc. It won't happen though since SE doesn't like restricting content to anyone.



    Yes and no. I can currently queue into The Vault with Ironworks gear and not a single Bard skill; not one. I wouldn't call that a content gate seeing as how level is largely irrelevant. Anyone who has experienced Ironworks gear in the Vault knows how fun that is. You should at least be required to wear appropriate gear.
    idk about 120 but i def see issues under that, 130 ironworks is fine for that place though. You can get to 60 off it
    (2)

  10. #20
    Player
    Krokov's Avatar
    Join Date
    Aug 2013
    Posts
    1,324
    Character
    Krokov Reynall
    World
    Midgardsormr
    Main Class
    Dragoon Lv 100
    How would this benefit everyone as a whole? You can't force players to be great they'll just do it they need to to get what they want as it were and then just fall back into the same routine.
    (3)

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