You were talking bout raising alliances and killing trashmobs...
You were talking bout raising alliances and killing trashmobs...
Last edited by Neela; 06-14-2017 at 01:29 AM.
Oh... I see you're just picking a fight over semantics again... well no problem...
Here's my customary... "you're you're spewing bs again" commentary... so you can be happy now.
Now this is the golden hour where your endgame experience truely begins to shine through...
I don't wanna fight... it's just... i mean... uhm... well never mind... I'm too tired for this .___.
Last edited by Neela; 06-15-2017 at 02:49 AM.
about smn, people are not taking the pets damage and the smn mobility into account.., smn and blm will be close
SMN and BLM DPS will probably both be good. In some fights BLM will shine, in others SMN.
However, I do think SMN is now lacking a simple AoE GCD. Their AoE is locked behind Aetherflow, another stack of Aetherflow and Demi Bahamut. Granted, if you got 6 stacks ready to burn on the packs, you'll obliterate them. But that's still 6 stacks.
I am not very worried about single target damage. I think both will be viable. Come 3.1 we'll probably see potency buffs on both sides even.
I feel like the changes to BLM, while simplifying Enochian, just added to the Job. BLM still looks and feels like the good old HW BLM just in stronger, faster and better. The Leylines Teleport is QoL, Lucid dreaming might end up in a huge DPS gain for us, Mana share was a dream come true, Foul sounds and looks dope, Triplecast papa bless, Thunder IV and Multi flares thank you mighty lord.
I mean, yea there were potency nerfs and from the media tour there wasn't a big Damage difference at level 70 but remember, they did wear 290 gear. When going from ARR to HW we went from 130 to 150 gear as well.
I think the numbers will vastly differ once we get some -good- gear. Not the 290 trash.
SMN on the other hand, while I think it's viable, Aetherflow management got more crucial than ever now. It's such an unforgiving system now. And it seems there is so much Ruin focus, it sounds like a very very very boring Job. I think it'll perform good. But it'll also be very boring to play. I wouldn't be too worried about Aetherpact. 5% won't be good for a single person, yea but I am positive SE will see what certain abilities lack come the next few weeks and we'll get them changed and buffed.
Last edited by Cherub; 06-14-2017 at 05:41 PM.
Actually, Fire 2 is now 80*1.8-144 vs 100*1.8 =180. Add the 30 from thunder II and you're still at a 6 potency nerf. While Foul and Umbral Hearts will more than make up for that, you're assumption that it's 110 potency and therefore a buff is wrong, as you didn't factor the AF3 potency increase.Yeah its not even really a nerf... its actually a buff...
Losing 20 potency on Fire II, but gaining 30 potency in Thunder 2 as it now Becomes an AoE... means BLM actually went from 100 potency Fire II down to 80... to now using Fire II (80)+ Thunder II (30) for a total of 110 potency.
So its actually a decent AoE buff, not even including the Flare idea you're talking about.
AND it procs on top of that... and we all know the type of damage a single Proc will add on too.
From the E3 contagion a +10% magical dmg from all sources, radiant shield also is a mini hypercharge (+2% physical dmg taken with each proc of the shield)and devotion is still what it is.
I think they might be trying to push a caster-synegry group to offset a physical based group, the only problem I see atm is LB atm (both creation and usage as caster LB is not that good on ST)
Yeah it will be interesting to see if caster-synergy can compete with melee-synergy for more raid-grp variations - at least this is something new refreshing. ^^
Ahh I leave the board for a day.... and you go edit in a bunch of cheap shots into your posts... nice...
... should have known.
Well Prior... they were on par with each other due to the SMN mobility... but the Single Target damage on Summoner just got nerfed so did the DoTs... AND the AoE just got completely nerfed into the ground... so its unlikely at this point. The only thing that remains unnerfed is Painflare and Deathflare... the rest are either gone... or at a -20% per target down to -80% per target...
Its possible it could have been made up for with the Bahamut Summon... but that's now locked behind three Aetherflow stacks...
So you get 3 minutes of nerfed damage... and then 20 seconds of enhanced damage... its unlikely this will balance out.
And then that's only at level 70... all the levels prior you don't have that... just the nerfed damage.
I highly doubt at this point they'll be even remotely competitive.
We're hoping at this point the tooltips were either vastly wrong... or the devs change their minds... but barring that... well.
Black Mage is the obvious choice Summoner won't even be competitive.
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