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  1. #11
    Player
    Silverquick's Avatar
    Join Date
    Mar 2017
    Posts
    893
    Character
    Silverquick Fox
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Shayuki View Post
    It just makes the cast instant. So with 2.4s GCD it still takes 2.4 seconds. Dual casting the 5s spells is obvious and was taken into account in my math.

    On average it'd be 281.5 potency per GCD, or 2.4 seconds.

    And just look at it this way....
    .
    Ok... supposing... and only supposing... I assume you are correct...

    And the Red Mage won't hold a candle to BLM... and with the Summoner Nerfs there's obviously no way in hell he can even approach it at this point post Nerf...

    You do realize it means BLM is looking at a large nerf in the future correct?

    I'm pretty sure the Red Mage is capable of coming out on top. But of course we'll see. And you better hope he can...

    Still I don't think you're correct... there is no way in hell a zero cast time on their second spell is NOT going to affect anything.
    (0)

  2. #12
    Player
    Shayuki's Avatar
    Join Date
    Oct 2013
    Posts
    48
    Character
    Shayuki Kasumi
    World
    Spriggan
    Main Class
    Arcanist Lv 60
    In case you still doubt Black Mage's ST damage, here'd be an Astral Fire rotation assuming Umbral Hearts and cooldowns, assuming 2.4s GCD:

    00.00 176.4 Fire III(Triple)
    02.40 491.4 Fire IV(Ley Lines, Lucid Dreaming)
    04.80 491.4 Fire IV
    06.84 491.4 Fire IV(Sharpcast)
    08.88 340.2 Fire I
    10.92 491.4 Fire IV
    13.36 491.4 Fire IV
    15.80 491.4 Fire IV
    18.24 491.4 Fire IV
    20.68 453.6 Firestarter(Swiftcast
    22.72 491.4 Fire IV(Convert)
    24.76 491.4 Fire IV
    27.20 491.4 Fire IV (End Fire rotation but let's continue until...)
    29.64 176.4 Blizzard III
    31.68 682.5 Foul(... This)
    33.72 -

    That's 6743.1 potency in 33.72 seconds assuming 2.40 GCD, or 199.97 potency / second. That'd be, what, 70% more than Red Mage's non-melee rotation?

    So how much does this amazing melee burst by Red Mage then do?

    - Corps-a-corps 130
    00.00 210 Riposte(Embolden)
    01.50 348+504 Zwechhau(Fleche)
    03.00 564+156 Redoublement(Displacement)
    05.20 638+348 Verholy(Contre Sixte)
    07.60 302.4 Verstone
    10.00 -

    From this point on, you still have about 10.75 seconds of Embolden left, at an average power of about +7.5% over its duration. So let's add that to Red Mage's non-melee rotation's average expected pps, and we get +94.484 potency.

    In total, this 10 second Red Mage burst sequence therefore managed to deal 3070.4 potency worth of damage, or 307.04 per second. But as it lasts for only 10 seconds, and considering how mediocre Red Mage's sustained PPS is while building up mana(Clearly worse than even Black Mage's Umbral Ice sequence), it's really not going to be even close to Black Mage in single target damage without some major changes to what we currently know. Especially as we consider that Black Mage's Astral Fire sequences will be far more common than Red Mage's melee sequences. In fact, for Black Mage, the Astral Fire burst is pretty much the default scenario and Umbral Ice only happens for a short period of time whereas for Red Mage the melee sequence is a very rare moment of burst and without Embolden, Red Mage has to wait for far longer to perform one melee sequence than it takes for Black Mage to perform a full astral / umbral rotation.

    Quote Originally Posted by Silverquick View Post
    Ok... supposing... and only supposing... I assume you are correct...

    And the Red Mage won't hold a candle to BLM... and with the Summoner Nerfs there's obviously no way in hell he can even approach it at this point post Nerf...

    You do realize it means BLM is looking at a large nerf in the future correct?

    I'm pretty sure the Red Mage is capable of coming out on top. But of course we'll see. And you better hope he can...

    Still I don't think you're correct... there is no way in hell a zero cast time on their second spell is NOT going to affect anything.
    Well, what is there to suppose? I just use the current information we have available. It's not like I'm making it up out of thin air. The information is there.

    What you could suppose is whether or not they will buff Red Mage before release, I guess. But my money's on BLM being the strongest caster, and it's not close at all. Only raid utility or major balance changes before release could change this in my eyes.
    (6)
    Last edited by Shayuki; 06-11-2017 at 12:41 PM.

  3. #13
    Player
    Silverquick's Avatar
    Join Date
    Mar 2017
    Posts
    893
    Character
    Silverquick Fox
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Shayuki View Post

    Well, what is there to suppose? I just use the current information we have available. It's not like I'm making it up out of thin air. The information is there.

    What you could suppose is whether or not they will buff Red Mage before release, I guess. But my money's on BLM being the strongest caster, and it's not close at all. Only raid utility or major balance changes before release could change this in my eyes.
    Well we'll see.

    Obviously none of us know at this point. And I never doubted BLM single target damage... as you can see from my first post...

    But I do think RDM will be able to come out on top.

    You are right though, we won't know for sure until the expansion comes out and we can see how it actually plays first hand.
    (0)

  4. #14
    Player
    Vallhallix's Avatar
    Join Date
    Mar 2014
    Location
    Limsa
    Posts
    206
    Character
    Urdnot Rekt
    World
    Midgardsormr
    Main Class
    Summoner Lv 80
    RDM may not be as strong as BLM, but she sure is cooler.
    (2)

  5. #15
    Player
    Cynfael's Avatar
    Join Date
    Jun 2014
    Posts
    2,164
    Character
    Sacrilege Moonshadow
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Vallhallix View Post
    RDM may not be as strong as BLM, but she sure is cooler.
    Even if release numbers for RDM truly aren't that competitive with those of BLM, I suppose it's possible that RDM might see some love as a raid progression helper since they can rez and fluff downed healers.

    I suspect that BLM will be deliberately positioned to have a higher damage ceiling since RDM inherently has more mobility with constant Dual Cast procs, likely making it more forgiving to play. I suppose it also depends on how challenging SE deems its Black and White mana balancing act to be (emphasis on how difficult SE thinks it is, not necessarily on how difficult it actually is).
    (5)

  6. #16
    Player
    Vallhallix's Avatar
    Join Date
    Mar 2014
    Location
    Limsa
    Posts
    206
    Character
    Urdnot Rekt
    World
    Midgardsormr
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Cynfael View Post
    Even if release numbers for RDM truly aren't that competitive with those of BLM, I suppose it's possible that RDM might see some love as a raid progression helper since they can rez and fluff downed healers.

    I suspect that BLM will be deliberately positioned to have a higher damage ceiling since RDM inherently has more mobility with constant Dual Cast procs, likely making it more forgiving to play. I suppose it also depends on how challenging SE deems its Black and White mana balancing act to be (emphasis on how difficult SE thinks it is, not necessarily on how difficult it actually is).
    They'll definately get a lot of love. Plenty people are returning specifically for the new classes, and first impressions seem very good for RDM. Lots of primarily DoW players who were uninterested in the playstyle of the current casters say that RDM is fun. So that's a good sign atleast.
    (1)

  7. #17
    Player
    Nezia's Avatar
    Join Date
    Jun 2017
    Posts
    187
    Character
    Fester Blight
    World
    Behemoth
    Main Class
    Rogue Lv 80
    It's just as shayuki said, BLM will deal more damage than RDM, period.

    And it's supposed to, RDM only casts 2 secs spells and then has a instant cast skill, giving him a 3 seconds window to move around and reposition. RDM also has a physical buff for the PT, a pretty powerfull heal, and a ress who can be easily insta casted. If RDM having this level of mobility and utility, while also having damage at least on par with BLM then the RDM class would be completely broken.
    (7)

  8. #18
    Player
    Silverquick's Avatar
    Join Date
    Mar 2017
    Posts
    893
    Character
    Silverquick Fox
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Yeah its just unfortunate that at this point Summoner will not be competitive with either one of them post expansion.

    Prior it could but its doubtful at this point.

    With Fire IV no longer limited because of Enochian, and the insta teleport back to the Ley Lines... BLM has some mobility now, and has been unlocked per se.

    At this point unless the Summoner nerfs are removed, I'll probably be moving to BLM as primary and RDM as a secondary.

    Black Mage got Buffed... Summoner got mega nerfed... and Red Mage is an unknown, but with potential.
    (2)

  9. #19
    Player
    Semmi's Avatar
    Join Date
    Feb 2016
    Posts
    43
    Character
    Rebecca Serenade
    World
    Gilgamesh
    Main Class
    Red Mage Lv 80
    From what we know about the media build, it's looking to be BLM > SMN > RDM as far as personal DPS. Whether or not SMN DPS raid utility (Contagion + Devotion) or RDM's raidwide Embolden effect can swing things when it comes to overall raid DPS remains to be seen.

    I would be surprised if RDM doesn't get potency buffs between the media event and 4.0 being live because they are looking kind of weak compared to the other 2 casters.
    (2)

  10. #20
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,175
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Silverquick View Post
    a whopping (sarcasm) 20 potency off Fire IV
    Don't forget to multiply by 1.8 when you're doing any calculations related to Fire spells. They do almost double the listed potency when in Astral Fire III.
    (0)
    Error 3102 Club, Order of the 52nd Hour

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