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  1. #161
    Player
    Shiroe's Avatar
    Join Date
    Apr 2014
    Posts
    871
    Character
    Ohlala Chica
    World
    Zodiark
    Main Class
    Alchemist Lv 100
    At 64 blm was doing better than a smn and rdm in normal dungeons, du to thunder iv.

    But at 70 blm get foul, 30 every 30 sec only, if they don't drop an astral, which can happen faster than before. Spells peed is slower and you cant move as early as before when finishing a cast. Blm has feels more clunky, like during 3.0 and 3.1, new moves aside.

    At 70 the smn have an equal footing, smn get buffed between 64 an 70.
    (1)

  2. #162
    Player
    Silverquick's Avatar
    Join Date
    Mar 2017
    Posts
    893
    Character
    Silverquick Fox
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    I'm thinking at this point its not going to and BLM will maintain the full advantage. I have no doubt about the effectiveness of Thunder IV. Already with just Thunder 2, the AoE and procs are astonishing when combined with F2's and Flare. Against Red Mage I don't know yet. I've only see that one to level 54 at this point the speedy damage from the Red Mage may come out on top, I don't know. But up to that point they're very competitive... Summoner not so much.

    In PoTD the Summoner in our group fell behind even with faster Festers in the upper levels.

    The only thing SMN will have at 64-70 is the Bahamut pet that you only get for 20 seconds every 3 minutes... it's nerfed damage for the other 3 minutes. I doubt its going to come out in the wash at all.
    (0)

  3. #163
    Player Neela's Avatar
    Join Date
    Apr 2015
    Location
    Bevelle, Besaid Island
    Posts
    1,710
    Character
    Flower Girl
    World
    Zodiark
    Main Class
    Dancer Lv 90
    Im glad that people who understand how Bahamut actually works are way more realistic than you'll ever be able to ^^'
    (0)

  4. #164
    Player
    Silverquick's Avatar
    Join Date
    Mar 2017
    Posts
    893
    Character
    Silverquick Fox
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Thats great and all,

    But so far the Summoner Nerfs are playing out exactly like I said predicted they would.
    (0)

  5. #165
    Player Neela's Avatar
    Join Date
    Apr 2015
    Location
    Bevelle, Besaid Island
    Posts
    1,710
    Character
    Flower Girl
    World
    Zodiark
    Main Class
    Dancer Lv 90
    you are right: "so far" - lets see if one of us hits 70 ^^
    (0)

  6. #166
    Player
    Vallhallix's Avatar
    Join Date
    Mar 2014
    Location
    Limsa
    Posts
    206
    Character
    Urdnot Rekt
    World
    Midgardsormr
    Main Class
    Summoner Lv 80
    If SMN falls too far behind no biggie they'll just buff it again. I'm just glad I like RDM enough. The biggest problem with going through SMN nerfs in the past was that I never had another caster that I liked. Now I can just go back and forth between SMN/RDM whenever one gets the nerf hammer too hard. I'll never leave it completely though as I played it since I started and I just love the lore of SMN.

    I've never been concerned over BLMs superior single target, I mean it rocked that title in 3.0 it's just that in heavy mechanics fights SMN often took the lead. It never mattered to me though, everyone has that one class they don't want to touch, and playing BLM is like watching paint dry for me. While the combo system/ dualcast with RDM almost makes you feel as mobile as a SMN. Love it!

    BLM should always be strongest in single target, otherwise it loses it's identity and the reason for playing one. If RDM and SMN had the same pontencies, well you'd probably rarely see a BLM around and everyone would take RDM/SMN in raids instead due to higher mobility. So BLM needs to keep it's identity. It needs high damage to justify a lot of it's other shortcomings like not being as mobile.

    Now if only I can actually stop getting booted from the game enough to level RDM and SMN. Times like this, I hate being on Balmung.
    (1)
    Last edited by Vallhallix; 06-18-2017 at 10:39 AM.

  7. #167
    Player
    Psycofang's Avatar
    Join Date
    Dec 2014
    Posts
    287
    Character
    Void Fang
    World
    Zalera
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Shiroe View Post
    At 64 blm was doing better than a smn and rdm in normal dungeons, du to thunder iv.

    But at 70 blm get foul, 30 every 30 sec only, if they don't drop an astral, which can happen faster than before. Spells peed is slower and you cant move as early as before when finishing a cast. Blm has feels more clunky, like during 3.0 and 3.1, new moves aside.

    At 70 the smn have an equal footing, smn get buffed between 64 an 70.
    Foul is once per minute. Upon using foul polygot drops.
    (0)

  8. #168
    Player
    Marianno's Avatar
    Join Date
    Aug 2013
    Posts
    268
    Character
    Synth Istituto
    World
    Siren
    Main Class
    Arcanist Lv 85
    I am no hardcore raider and I probably know even less about how each caster job works perfectly, but I just get the feeling that the devs are trying to create better caster synergy. This way, casters are even more viable than ever in raids and so forth. I feel that when adjusting all of the jobs, the devs looked at it from the perspective of raiding and overall synergy combined with damage output. SMN = High Mobility (caster buffer/debuffer/Excellent Utility), BLM = High ST and good AOE/no utility, RDM = Speedy damage/utility/mobility/okay ST/subpar AOE until you get the rest of the kit. Just my opinion.
    (1)

  9. #169
    Player
    Marianno's Avatar
    Join Date
    Aug 2013
    Posts
    268
    Character
    Synth Istituto
    World
    Siren
    Main Class
    Arcanist Lv 85
    With the recent role changes though, all casters dps have some sort of utility, even if it is not what we would like it to be. I am sure, same as everyone, if the devs see that SMN is underperforming by to great a margin then it will be adjusted. I think for now, all of the caster dps are okay but they could still do with some minor adjustments here and there. Beyond that, I feel that with all of the utility additions to SMN, I WANT to be in a party with a SMN/RDM because they buff everyones damge. It is kind of like SMN/RDM are in a good position to raid etc. Again, just my opinion.
    (1)

  10. #170
    Player
    Shiroe's Avatar
    Join Date
    Apr 2014
    Posts
    871
    Character
    Ohlala Chica
    World
    Zodiark
    Main Class
    Alchemist Lv 100
    Why once per minute? When polyglot falls off, won't it be reapplied as soon as enochian is up again for 30 sec, and therefor foul can be reused?
    (0)

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