

Drain is surprisingly effective, imo. Moreso than Physick ever was. In a desperate situation where I tried to keep myself alive with Physick, it would only delay the inevitable. Spamming Drain seems to be enough to actually get me back into safe territory, unless I'm just overwhelmed by several mobs (which Physick never would've helped with either).
This limited experience is only from a mildly difficult FATE, though, may not be an accurate representation. But, personally, it feels better. Physick scales off of Mind anyway, doesn't it? It would be near useless. At least Drain is affected by our main stat.
As for healing others, Erase does heal party members, at least. Mildly disappointing that I can't randomly drive-by heal some newbie struggling, but no big loss.
I've got a bit of a problem tracking Enochian. My gauge is missing the ticker/clockhand part of the Enochian countdown as seen in this vid and the Enochian buff no longer shows up. I basically have to try and estimate the countdown. Also, my Fire and Ice stacks were removed as buffs as well - I would like the options to use the gauge, use the gauge and buff icons or just use buff icons... especially when the gauge doesn't appear to be working correctly.
I think you don't get the "timer" part until level 70 when you actually get Foul. Enochian just stays active as long as you don't drop astral/umbral so no need to track it before 70, really.


Honestly I haven't had time to try out the new BLM,
But I suspect now I'll be spending all my time on this job rather than just a portion of it.
I looked at the interface and it was kinda hinky, not as easy to grasp at first glance. I'll have to do more work with it.
Interesting... so the diminishing return of Enochian has had the former effect of "Each time Enochian is overwritten, duration is reduced by 5 seconds." removed, yet Transpose will wipe it. I find it super strange that detailed class changes weren't listed in patch notes. [Edit] I was just advised to go check out the official job guide posted today, so I'm gonna check that out for all the classes!

That happened to me too a couple of times while i was out in the field. However when i went back to my striking dummy i was able to use transpose without wiping out enochain. I have absolutely no clue why and when it will wipe eno out... It is super confusing right now.


I've been looking at that, but I suspect I'll only get to see the full deal once I get to a Training Dummy with it.Interesting... so the diminishing return of Enochian has had the former effect of "Each time Enochian is overwritten, duration is reduced by 5 seconds." removed, yet Transpose will wipe it. I find it super strange that detailed class changes weren't listed in patch notes. [Edit] I was just advised to go check out the official job guide posted today, so I'm gonna check that out for all the classes!
Ah, that explains a lot, I was about to question why I couldn't track it properly too.
Thanks!
Transpose wiping it is a glitch, ive sustained enoch with transpose for well into heavy pulls without it wiping.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote



