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  1. #211
    Player
    Ootarion's Avatar
    Join Date
    Jun 2015
    Location
    New Gridania
    Posts
    168
    Character
    Ootarion Astrofengia
    World
    Cactuar
    Main Class
    Astrologian Lv 80
    How exactly is it wrong to validate my point by commenting on the fact that WHM and AST both have like two means of regenerating MP? With the coming nerf (unless it was changed) to Aetherflow's MP regen, instead of taking built in MP regens from WHM and AST just to give one to SCH, they should just build one such move into SCH, then everyone is happy :/
    (0)

  2. #212
    Player
    Fyce's Avatar
    Join Date
    Oct 2013
    Posts
    1,755
    Character
    Fyce Alvey
    World
    Cerberus
    Main Class
    Summoner Lv 100
    They simply don't want you to have everything.
    That's the whole point of the cross-role skills system.
    (0)

  3. #213
    Player
    alex1902's Avatar
    Join Date
    Jun 2017
    Posts
    1
    Character
    Iliana Hill
    World
    Gilgamesh
    Main Class
    Astrologian Lv 60
    If we get from the premise that you choose a role action for maximizing the DPS while keeping everyone alive (which is healer's meta since forever), you must always have:

    Swiftcast : in dungeons and raids, no reasons to not have that. A dead party member is a huge DPS loss if it takes 7 secs to raise him.

    Largesse : More potent healing output means less time using GCD heals means more time DPSing. Also helps with mana since less heals needed.

    Lucid dreaming : AOE Holy/Gravity spam. Helps absorbing rezzing mana cost. Mandatory in raids for rez and in general. Assize's reduced CD and Ast's ewer isn't nearly sufficient if you 100% uptime DPS and heal (even without rezzing).

    So for choices. Just give those 3 to all healers and give 2 choices for 7 abilities. What a joke of a system. Of all the abilities, only rescue is new. Why bother changing the current system for this one? It's EXACTLY the same system, except now it isn't tied to jobs and jobs lose some spells that they will need to reclaim anyway.

    edit : For Scholars: I don't have this job leveled, so if something doesn't apply to you, i'm sorry!
    (2)
    Last edited by alex1902; 06-14-2017 at 02:32 PM.

  4. #214
    Player
    Ootarion's Avatar
    Join Date
    Jun 2015
    Location
    New Gridania
    Posts
    168
    Character
    Ootarion Astrofengia
    World
    Cactuar
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by alex1902 View Post
    If we get from the premise that you choose a role action for maximizing the DPS while keeping everyone alive (which is healer's meta since forever), you must always have:

    Swiftcast : in dungeons and raids, no reasons to not have that. A dead party member is a huge DPS loss if it takes 7 secs to raise him.

    Largesse : More potent healing output means less time using GCD heals means more time DPSing. Also helps with mana since less heals needed.

    Lucid dreaming : AOE Holy/Gravity spam. Helps absorbing rezzing mana cost. Mandatory in raids for rez and in general. Assize's reduced CD and Ast's ewer isn't nearly sufficient if you 100% uptime DPS and heal (even without rezzing).

    So for choices. Just give those 3 to all healers and give 2 choices for 7 abilities. What a joke of a system. Of all the abilities, only rescue is new. Why bother changing the current system for this one? It's EXACTLY the same system, except now it isn't tied to jobs and jobs lose some spells that they will need to reclaim anyway.

    edit : For Scholars: I don't have this job leveled, so if something doesn't apply to you, i'm sorry!
    I keep saying all they need to do to fix the problem with Scholar is just GIVE THEM a Cleanse and MP Regen ability akin to Shroud of Saints or Luminiferous Aether built into them without all this unnecessary Cross Role stuff, while simultaniously leaving the other healers as they are with the stuff that has always been core built into them. :/
    (0)

  5. #215
    Player
    Ayer2015's Avatar
    Join Date
    Feb 2015
    Posts
    1,451
    Character
    Ayer Austen
    World
    Faerie
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Ootarion View Post
    I keep saying all they need to do to fix the problem with Scholar is just GIVE THEM a Cleanse and MP Regen ability akin to Shroud of Saints or Luminiferous Aether built into them without all this unnecessary Cross Role stuff, while simultaniously leaving the other healers as they are with the stuff that has always been core built into them. :/
    I fail to see the problem.... each healer has a built in MP regen skill and the option to take an additional via the new role skill system. SCH = Aetherflow, WHM + Asize, AST = Ewer
    (0)

  6. #216
    Player
    Ayer2015's Avatar
    Join Date
    Feb 2015
    Posts
    1,451
    Character
    Ayer Austen
    World
    Faerie
    Main Class
    Red Mage Lv 90
    If running DF dungeon roulettes, no skills are required. All I hear on the forums lately is that healing is barely required, so why bother taking Largesse or Protect. If I have so much down time, do I really need Swiftcast.... clearly I have the time for the full Raise cast time. Lucid dreaming is the only ability which I think I will always take.... the others are just nice to have.

    Once you hit full party content, one healer will need Protect, and Swiftcast and Lucid Dreaming i will likely be staples as well. That leaves 2-3 skills open. Esuna will be based on the content you run..... swap it in when needed.

    I don't see myself taking Largesse on any content lower then EX primals. The whole point of the change was to remove sub-job leveling requirements... The system achieved that and provides minimal customization as well.
    (0)

  7. #217
    Player
    Ootarion's Avatar
    Join Date
    Jun 2015
    Location
    New Gridania
    Posts
    168
    Character
    Ootarion Astrofengia
    World
    Cactuar
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Ayer2015 View Post
    I fail to see the problem.... each healer has a built in MP regen skill and the option to take an additional via the new role skill system. SCH = Aetherflow, WHM + Asize, AST = Ewer
    You must not know, they are planning to remove Cleansers and MP Regens from Healers, by which I am directly refering to Esuna, Exalted Detriment and Leeches for the Cleansers and Shroud of Saints and Luminiferous Aether.

    Btw, if I understood you right, there is no way they would put Ewer in the Cross Role, that is one of an Astrologians 6 core Arcanuum, the cards that give Party Buffs. And they would never move Aetherflow to Cross Role nor would they do that to Assize. Doing such a thing to any of these would make even less sense then what has already been messed up by the Cross Role. Yes I havent played SB yet, but I have a very bad feeling that this Cross Role, is not gonna be fun. People keep asking me for a why, but its hard to explain something when Ive tried a dozen times and no longer have any other way I could possibly explain, some people either refuse understand or they cannot understand unless they are part of those people who actually understand me.
    (0)
    Last edited by Ootarion; 06-14-2017 at 06:03 PM.

  8. #218
    Player
    Ootarion's Avatar
    Join Date
    Jun 2015
    Location
    New Gridania
    Posts
    168
    Character
    Ootarion Astrofengia
    World
    Cactuar
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Ayer2015 View Post
    If running DF dungeon roulettes, no skills are required. All I hear on the forums lately is that healing is barely required, so why bother taking Largesse or Protect. If I have so much down time, do I really need Swiftcast.... clearly I have the time for the full Raise cast time. Lucid dreaming is the only ability which I think I will always take.... the others are just nice to have.

    Once you hit full party content, one healer will need Protect, and Swiftcast and Lucid Dreaming i will likely be staples as well. That leaves 2-3 skills open. Esuna will be based on the content you run..... swap it in when needed.

    I don't see myself taking Largesse on any content lower then EX primals. The whole point of the change was to remove sub-job leveling requirements... The system achieved that and provides minimal customization as well.
    Or they could just take the starting classes (before obtaining Job Stones) out of the game entirely and have just the Job Classes like Astrologian, Machanist and Dark Knight. These classes have abilities ranging all the way back to lvl 1 all the way up to the soon to be level 70 without needing to have a class that leads into it, meaning they have a plethora of innate abilities that normally carrier over from another. Case in point, whatever a Conjurer learned is also known and used by the White Mage. But instead of having Conjurer for example, just take Conjurer out and leave nothing but White Mage, Ive heard people talk about this more then once and honestly, while I understand that Pre Job classes are a thing, if Astrologian, Machanist and Dark Knight can do it, so can every other class.

    Addendum: I know people are probably going to look at me and out right say no to the whole notion of removing Pre Job classes but they've already done it with AST, MCH and DRK. Truthfully the Pre Job class idea has been adding a restrictive element to the game.
    (0)

  9. #219
    Player
    Maku's Avatar
    Join Date
    Aug 2013
    Posts
    728
    Character
    Maku Haikasu
    World
    Mateus
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by Ootarion View Post
    Addendum: I know people are probably going to look at me and out right say no to the whole notion of removing Pre Job classes but they've already done it with AST, MCH and DRK. Truthfully the Pre Job class idea has been adding a restrictive element to the game.
    They were not removed from AST, MCH, or DRK. Those jobs never had class requirements to start with.

    The main reason they can't remove the pre-class system from all the jobs is because of Lore and the story that are tied into them. That is the only real reason they will remain because in the end this is an RPG and story/Lore is life.
    (0)
    可愛い悪魔

  10. #220
    Player
    Furious's Avatar
    Join Date
    Aug 2013
    Posts
    334
    Character
    Furious Laughter
    World
    Ravana
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Maku View Post
    They were not removed from AST, MCH, or DRK. Those jobs never had class requirements to start with.

    The main reason they can't remove the pre-class system from all the jobs is because of Lore and the story that are tied into them. That is the only real reason they will remain because in the end this is an RPG and story/Lore is life.
    They could very easily progress the class into the job from a story point of view while removing the mechanical aspects of it (soul, etc). The only one that would be a problem really is arcanist.
    (0)

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