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  1. #1
    Player
    Maltothoris's Avatar
    Join Date
    Jul 2015
    Posts
    757
    Character
    Malto Thoris
    World
    Behemoth
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    If you're using Eos, you're losing dps by not having Fey Wind, which is already a dps loss on it's own.
    Here's the thing. Speedkills use eos. Cause ultimately, fey wind is about a 1-3 percent raid increase in dps. This doesn't outweigh the dps that both healers could be doing.

    Here's a personal example. With groups that use Selene on A10S, we've seen that adds. On groups that I've done with Eos, we kill the boss even before the adds showed up and this was before eos. Whispering Dawn is techically a spell despite being on a 60 second CD. SO it benefits from rouse and fey illumination which makes whipsering dawn 50-60 percent stronger. It makes it better than the WHM asylum. That is why while speedkills open with selene, they switch to eos right as the fight begins.
    (0)

  2. #2
    Player
    winsock's Avatar
    Join Date
    Jul 2014
    Posts
    788
    Character
    Chaosgrimm Winsock
    World
    Adamantoise
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by QooEr View Post
    The fairest exchange (both jobs each with their respective bis gear) has whm doing 17.59% more than scholar. As we are going early into the expansion, the numbers should be closer to how they are with no gear, so white mage will probably outdps scholar by a fair amount in the early tier(s) of savage. Once we get actual numbers, this is going to be way more accurate. But for the sake of argument, let’s say whm does about 30% more dps than scholar
    ^ you're making a HUGE assumption here.
    We dont know exactly what the potencies are. SE has stated WHM is 'pure healer'. The current DPS requirements for SSS only require the WHM to push roughly 5% more than SCH. You're estimating the "fairest exchange" being a WHM lead around 17.59%, then bumping WHM up to a whopping 30% lead. I would wager you are overestimating the WHM lead by a substantial amount.

    Let's also not forget if SCH and WHM are both in full DPS rotation, SCH can offer a great deal of support without interruption. It is a pretty significant chunk of DPS lost just for the WHM to maintain Regen on the MT. SCH also takes less of a penalty to dps if it needs to move for a mechanic, etc

    While it would be great if WHM could make it into the meta, I am certainly not holding my breath.
    (2)

  3. #3
    Player
    QooEr's Avatar
    Join Date
    Oct 2016
    Posts
    835
    Character
    Qoo Er
    World
    Sargatanas
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by winsock View Post
    ^ you're making a HUGE assumption here.
    We dont know exactly what the potencies are. SE has stated WHM is 'pure healer'. The current DPS requirements for SSS only require the WHM to push roughly 5% more than SCH. You're estimating the "fairest exchange" being a WHM lead around 17.59%, then bumping WHM up to a whopping 30% lead. I would wager overestimating by a substantial amount.
    i know im making huge assumptions but we dont have much data to work with. but even if we did the calculations at 17.59% (which is the fairest exchange for CURRENT gear, at the END of the patch with the highest substats, while with lower substats whm has a way greater lead) we get
    1.1759 * (0.0737 ) > (0.0737 ) + (0.0031075)
    0.08666383 > 0.0768075

    which is still true


    and while we dont know if potencies are changed, we were actually shown in detail every skill they had. i wouldnt have been able to make the rotations into a function otherwise
    (0)
    Last edited by QooEr; 06-10-2017 at 09:09 AM.

  4. #4
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by winsock View Post
    SCH also takes less of a penalty to dps if it needs to move for a mechanic, etc
    Just an aside, with the removal of bio and aero, dots will factor much less into their dps, meaning that the less SCHs are able to broil II the less their dps will be. Very similar to the contribution of Stone III with Aero III and Aero II in Heavensward.
    (0)

  5. #5
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    Looking at AST and their spammable 300% barrier, it's pretty obvious they're pushing a WHM/AST composition since their attempt to do so in 3.4, fell flat.

    Though if this really is a case, it's only a temporary fix. AST can't stay this powerful, it's going to destroy healer balance going forward.
    It's also artificially making WHM useful. Sure, supercharge AST shields to the point where you won't want to take another mitigation healer, but that's just covering up all of the issues with WHM.

    I could be totally off mark, but this is what it feels like, and I can only hope SE isn't that silly enough to think they can get away with this for long.

    I DREAD the day a new healer is announced.
    (5)

  6. #6
    Player
    KDSilver's Avatar
    Join Date
    Dec 2015
    Posts
    1,533
    Character
    Shiru Elysia
    World
    Moogle
    Main Class
    Astrologian Lv 100
    What I'm curious of is to see how the damages will be in SB.
    I tend to think it'll be very defensive because almost every class got defensive spells and cooldown.

    To be a Meta healer, we have to see how that healer's spells works for the content and which is more valuable compare to others and then how much dps he will provide to the group.

    Looks like healing might be fun
    (0)

  7. #7
    Player
    CaeliaCat's Avatar
    Join Date
    Nov 2014
    Posts
    36
    Character
    Caelia Starlight
    World
    Leviathan
    Main Class
    Conjurer Lv 80
    Won't the meta just be Noct AST / Diurnal AST, assuming the potencies of the media tour build stay the same? Higher healing throughput than a WHM, shields as strong or stronger than SCH, 2x the earthly stars, and Balance for days?

    I don't see how any of this seriously leads to WHM becoming a favored healer. Hopefully we see changes in the patch notes.
    (2)
    Last edited by CaeliaCat; 06-10-2017 at 04:07 PM.

  8. #8
    Player
    MsTanya's Avatar
    Join Date
    Jun 2017
    Posts
    100
    Character
    Tanya Fierlaine
    World
    Gilgamesh
    Main Class
    Scholar Lv 90
    Quote Originally Posted by CaeliaCat View Post
    Won't the meta just be Noct AST / Diurnal AST, assuming the potencies of the media tour build stay the same? Higher healing throughput than a WHM, shields as strong or stronger than SCH, 2x the earthly stars, and Balance for days?

    I don't see how any of this seriously leads to WHM becoming a favored healer. Hopefully we see changes in the patch notes.
    Assuming people don't care about a slower limit break bar, this.
    (3)

  9. #9
    Player
    SecretCrowds's Avatar
    Join Date
    Feb 2015
    Posts
    407
    Character
    Cerys Fairbairn
    World
    Tonberry
    Main Class
    White Mage Lv 80
    Quote Originally Posted by QooEr View Post
    Also honestly? Fuck the lilies. Nobody in their right mind is going to waste gcds in cures to proc lilies. Stop acting as if the lilies are detrimental to the job.
    And that's the freaking point with all the complains BY THE WHM MAINS. I keep seeing non-WHM mains reverting to this "meta" argument when, if you actually look at the posts by the WHM mains, most are talking about other things, with lilies at the top of the list.

    WHM is the only job, where if you remove the new Job HUD, it wouldn't make a freaking difference to the playstyle. Heck, you can remove the lilies HUD and the buff/debuff bar and WHM still won't be able to control their new Job design, unlike the other Jobs. Because of the current design of the lilies, the WHM HUD is nothing more than a glorified eye-candy. It's useless because you can't control when you get lilies and when you want to use those lilies.

    Some examples. RDM can choose when and how to build their white and black magic and when they want to use them. AST can control when they want to draw cards (albeit being unable to choose what card they want) and when and how they want to use those cards.

    Now, let's remove the abilities Aetherflow and Draw from SCH and AST respectively. Try to see how scholars will react if they can only get a chance of gaining aetherflow stacks by casting physick on party members. Or AST gets a chance to draw a card when they cast Benefic on party members. And tie the use of cards and aetherflow to commonly used abilities.

    And don't get me started on how unrealistic and poorly designed Plenary Indulgence (the level 70 ability for WHM) is. 20% chance to proc a Confession stack on a party member. That equals to an average of 15 cures on each party member to get 3 stacks on them. 120 cures on everyone to get 3 confession stacks on 8 party members. Not to mention confession has a 30 second timer before it disappears. See how silly the design is? Making Cure 2 a 100% proc barely makes it better. I iwll run out of MP getting the entire party to get even 2 stacks each. And why would I want to even manually cast it on each member? By the time a huge aoe damage comes, the confession stacks would have ran out.

    So, to all those non-WHM mains, please actually find out what the concerns are.
    (0)
    Last edited by SecretCrowds; 06-10-2017 at 06:42 PM.

  10. #10
    Player
    Ethos's Avatar
    Join Date
    Aug 2013
    Posts
    47
    Character
    Ethos Veris
    World
    Behemoth
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by SecretCrowds View Post
    And don't get me started on how unrealistic and poorly designed Plenary Indulgence (the level 70 ability for WHM) is. 20% chance to proc a Confession stack on a party member. That equals to an average of 15 cures on each party member to get 3 stacks on them. 120 cures on everyone to get 3 confession stacks on 8 party members. Not to mention confession has a 30 second timer before it disappears. See how silly the design is? Making Cure 2 a 100% proc barely makes it better. I iwll run out of MP getting the entire party to get even 2 stacks each. And why would I want to even manually cast it on each member? By the time a huge aoe damage comes, the confession stacks would have ran out.
    If Cure 2 becomes a 100% chance to proc Confession then at least Cure 2 (Considering Plenary Indungence) would become the most MP efficient single target cast time heal every 15 seconds.

    Cure 1 at level 70 shows being 450 potency and costs 600 mp for a ratio of .75 potency per MP.

    Cure 2 at level 70 shows being 700 potency and costs 1200 mp for a ratio of about .58 potency per MP.

    If Cure 2 gets a 100% chance to proc a stack of Confession then you can cast a Cure 2 and Plenary Indulgence with a single stack of Confession every 15 seconds for a total of 1100 potency at an MP cost of 1200 for a ratio of about .91 potency per MP. Obviously this would only be used primarily for tank healing but 1100 potency for 1 GCD would be quite substantial.

    Regen will still be more MP efficient at 1050 potency for only 840 MP (1.25 potency per MP) however. If Cure 2 gets both a 100% chance to proc Confession and Gain a Lily then it would be a trade off of whether you want a 37% more efficient 1050 total potency HoT via Regen (every 21 seconds) vs a single GCD 700 + 400 potency heal and gain a lily from Cure 2 (every 15 seconds). With this Lily you could cast Divine Benison on the tank as well so a single cast of Cure 2 would become a 700 + 400 potency heal + 15% max HP shield.
    (0)
    Last edited by Ethos; 06-11-2017 at 12:04 AM.

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