Page 4 of 4 FirstFirst ... 2 3 4
Results 31 to 38 of 38

Hybrid View

  1. #1
    Player
    Kazrah's Avatar
    Join Date
    Jan 2015
    Posts
    1,464
    Character
    Nonni Brilante
    World
    Moogle
    Main Class
    Paladin Lv 60
    Overall not a bad concept, but there are four major problems that I'm seeing:

    1) Like I've said in a multitude of other threads, the major reason why we don't have another pet job is because of the extreme necessity to rework the pet control system so that pets aren't prioritizing their auto-attack over any other command. In this regard, the best remedy to this is to simply remove auto-attacks for both the character and the puppet and then buff damage from weaponskills and abilities as needed.

    2) WAY too much utility, mostly because no job needs that many pet options. It might sound nice to have, but when the job is even more pet-oriented than SMN in a game where "hybrid" jobs don't have as much of a place, it just gets broken fast. It would probably make more sense to either pick two of the puppet options presented ( like one for damage and one for personal support) or have one puppet and bake both damage and support skills and abilities into it.

    3) For any job, individuality is key as noted in the shiny new resource systems we're getting. Since we're already getting a heat gauge for MCH, I'd probably want to look for another resource. Maybe something like control power, or string tension, or maybe both.

    4) So this last point I know I'll probably get a TON of flak on, but I do feel like it needs to be said. Given the multiple cases using FFXI to present this concept, it does hearken back to a term used by the director of FFXV: "Final Fantasy Syndrome". He would explain that every person who plays Final Fantasy games has that one favorite game in the series, but some so much so that they want other Final Fantasy games to be like that one single game, which can cause a major damper on creating new ideas for future game content. It's okay to be inspired by ideas from the past (which is usually how most of these job concepts are conceived), but it's also important to make them different and suitably adapt them to the systems of a game here in the present. Attempting a resource system is a good start, but the reason why you're likely getting so much "Anti-FFXI" sentiment is because this still seems like a job for FFXI, not FFXIV.

    Keep working on it though. I'd love to see a puppeteer-like job, but it really does need to be something wholly different. Heck, I might even try making my own after looking at this one.
    (0)

  2. #2
    Player
    Hagen's Avatar
    Join Date
    Jun 2013
    Posts
    54
    Character
    Hagen Sankrysse
    World
    Adamantoise
    Main Class
    Arcanist Lv 60
    Nice job putting all the graphics together, but I think classes like DNC, BLU or an original FFXIV job are more likely next in line. I miss LOLPUP, perhaps a egi-glamour to make it look like a mammet, but I think that will be a stretch to the lore.
    (0)

  3. #3
    Player
    Hazuki87's Avatar
    Join Date
    Aug 2013
    Posts
    115
    Character
    Kira Matsumoto
    World
    Goblin
    Main Class
    Archer Lv 70
    Pass! I'd take beastmaster over this any day!
    (2)

  4. #4
    Player
    Bacent's Avatar
    Join Date
    Nov 2013
    Location
    Kweh
    Posts
    1,834
    Character
    Bacent Rekkes
    World
    Famfrit
    Main Class
    Gladiator Lv 90
    Also to the OP, I would like to say this.

    It looks like you've been gone for a couple years from the game, and have only recently come back due to me looking at your levels and forums posts. I would greatly suggest getting a better grasp on multiple classes skills/spells/abilities before trying to come up with a possible class for the game when you need to do your homework on what would and would not work in game. You're simply asking for too much, and trying to keep it too much like in FFXI.

    Wait until you see the changes of 4.0 and get used to them, them possibly revisit this idea you're trying to form. Remember, you don't write a book report just from seeing the cover and the first few pages.
    (3)

  5. #5
    Player
    Hamada's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    793
    Character
    Aya Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 74
    Quote Originally Posted by Bacent View Post
    Also to the OP, I would like to say this.

    It looks like you've been gone for a couple years from the game, and have only recently come back due to me looking at your levels and forums posts. I would greatly suggest getting a better grasp on multiple classes skills/spells/abilities before trying to come up with a possible class for the game when you need to do your homework on what would and would not work in game. You're simply asking for too much, and trying to keep it too much like in FFXI.

    Wait until you see the changes of 4.0 and get used to them, them possibly revisit this idea you're trying to form. Remember, you don't write a book report just from seeing the cover and the first few pages.
    That is exactly why I said wait for SB last time, maybe he will understand with you explaining it that way.
    (0)

  6. #6
    Player
    Lucke's Avatar
    Join Date
    Nov 2012
    Posts
    1,661
    Character
    Lucke Arrayo
    World
    Hyperion
    Main Class
    Gunbreaker Lv 80
    How's about instead of PUP, you have Engineer(ENG). And instead of puppets/mammets you have magitek drones. And instead of 3 drones for 3 roles, you have a single drone you "equip" with gear to change their stats/abilities (basically like retainer gear is now, but the gear adds abilities so you can make your own drone build). Can be introduced if/when we go to Garlemald. Weapon is a wrench/manual. Manual functions much like a shield with PLD but obviously nowhere near as defensive.
    (0)

  7. #7
    Player
    Hamada's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    793
    Character
    Aya Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 74
    Quote Originally Posted by Lucke View Post
    How's about instead of PUP, you have Engineer(ENG). And instead of puppets/mammets you have magitek drones. And instead of 3 drones for 3 roles, you have a single drone you "equip" with gear to change their stats/abilities (basically like retainer gear is now, but the gear adds abilities so you can make your own drone build). Can be introduced if/when we go to Garlemald. Weapon is a wrench/manual. Manual functions much like a shield with PLD but obviously nowhere near as defensive.
    sounds like what mch should of been
    (0)

  8. #8
    Player
    Cynel's Avatar
    Join Date
    Jan 2015
    Location
    Ul'dah
    Posts
    2
    Character
    Cyneler Fenrir
    World
    Balmung
    Main Class
    Paladin Lv 60
    So what job role would PUP be? DPS or Tank.
    (0)

Page 4 of 4 FirstFirst ... 2 3 4