Yes please to light party content. I would also enjoy some duo content.
And while we are discussing different size party content, please give us 12 and 16 party content in 2.0.
Yes please to light party content. I would also enjoy some duo content.
And while we are discussing different size party content, please give us 12 and 16 party content in 2.0.
Yeah, I miss large group content like that, especially coming from MMOs where there's even 20 man content.
I know what you're saying. Hell, they could have not made FFXIV an MMORPG and gone the route of SEGA with Phantasy Star.yes its a mmo .. that's pretty much becoming the most casual of all time... so if its gonna be casual be that and stop straddling the fence for gods sake. this game still has no identity. by implementing what the op suggested at least u provide more content by allowing less restriction on party size its not like the op was asking to let us be able to solo the content .. for instance why when darkhold became able to be entered with 4-8 people why not just have a 4 man mode where the enemies were scaled to b a hard challenge for that size party. i understand its a mmo, but you need to look at big picture most people that came from 11 aren't kids anymore and some never were so the days of huge linkshells when you had people on all day and available for most /all events is a done deal also. and now those people are the majority. just my 2 cents.
I think that would have worked much better.
All I see is hurr.
Originally Posted by GreatLeviathan
Prolly live in their mommy's basement playing the game 23/7.
This, exactly.
Point here is not "give me easier stuff to do cause I can't find a group", point is "give me a diversity of content with various constraints and strategies"
Originally Posted by GreatLeviathan
Prolly live in their mommy's basement playing the game 23/7.
Wait. Who asked for same content, lesser difficulty, and same reward?Nothing is wrong with options - What's wrong is if you negate the need for high level full party content, human nature is an interesting thing, if you lay out these options for people:
- 8 people, hard content with (great reward)
- 4 people, same content with lesser difficulty and same reward
- 2 people, same content with lesser difficulty and same reward
Can you realistically say people won't ignore the 8 people content in favor of doing it with 4 people or less at the chance of getting the same reward?
You can scale all of the content you want, but that means initial design of the content will leave much to be desired versus designing content specifically for full parties versus light parties or less.
If anything, the only parameter that should be locked is difficulty. Best option would different content, same difficulty, different (complementary) reward.
Now I realize you were replying to someone and I did not go up through the whole conversation, but your post sums well the general, and wrong, thought that people are asking for an easier way to obtain the same thing.
Then don't call it raid content if that's the problem
If they are developing content with solo play in mind, there's no reason that they could not develop content for smaller groups. Yeah yeah it's an MMO we're playing, but "massively multiplayers" also implies a massive diversity in expectations and playstyles within the playerbase.
I don't think anyone is suggesting we should get the same reward for Light Party Content (if they are, then I agree that they are wrong), but offering challenges for Full, Light & Solo is pure Win imo. Of course the rewards should be scaled according to difficulty....
- 8 people, hard content with (great reward)
- 4 people, same content with lesser difficulty and same reward
- 2 people, same content with lesser difficulty and same reward
Can you realistically say people won't ignore the 8 people content in favor of doing it with 4 people or less at the chance of getting the same reward? ...
BTW, in FFXI there were 2 ways to get your Avatars for Summoner. You could do the Full Party Battle (with the long, often dangerous journey) or you could do the Mini-Tuning Fork Solo fight (and warp there if you had previously visited).
I don't think that broke the game plus you still had to do the Full Fight to eventually get Fenrir.
XI also had lesser versions of some high end gear that could be done solo or with Duo/light party.
This game still needs loads more content for every play style but given the low populations it would possibly be smarter to introduce several Low-Man Raids alongside whatever Full Party Content they release. It would be nice if the Low-Man Raids were a sequential prerequisite to the Full Raids. That way peeps waiting for a Full PT just need to wait for other low-man groups to finish so they can team up for the big fight.
Papa was a rolling stone...wherever he laid his barbut was home.
Game needs content for 2-4 people, and the game also need content for 16+ people.
Please add both.
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