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  1. #1
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    889
    Why base rewards on number of PT members? If they can balance it so difficulty is around the same (failure rate is similar to the 8 man version's) rewards should be the same too.

    Hard as it is I wish they could do proper balancing for anywhere between 4 and 8 people...

    Quote Originally Posted by Synthesis View Post
    Yea, I had in mind different content special just for light pt with different items... >_<

    Devs, you should add new content for 4/4 party instead of making ifrit's and mog or dh's - light versions. Does not make sense.

    I think there should be high lvl "instanced" content for both type of parties for light and full, but not the same. Especially with same rewards.
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  2. #2
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    Quote Originally Posted by Ilean View Post
    Why base rewards on number of PT members? If they can balance it so difficulty is around the same (failure rate is similar to the 8 man version's) rewards should be the same too.

    Hard as it is I wish they could do proper balancing for anywhere between 4 and 8 people...
    with less options for what classes you can bring into a fight with 4 man, it can be just as difficult if not moreso if done right

    i mean right off the bat

    8 man fight= 1-2 tanks, 1-2 healers, 4-6 dd

    4 man fight
    1 tank
    1 healer(maybe even 2)
    2 dd


    the fight can be more demanding if you dont have that extra healer to keep things going if 1 goes down or runs low on mana, so in a 4 man fight it can go wrong in so many more ways