Quote Originally Posted by Jennestia View Post
Isn't this exactly why people generally want the quickest most efficient route to do things? Given they have very little playtime and want to actually get stuff done in the time they do have available, or were all MMO developers as of late mislead? (Which btw, when was it mentioned I had a lot of free time to constantly play MMOs?)



Exactly, but what happens in a lot of MMOs is if you have the option to solo/duo/trio content, that's what people will generally choose more so than big party content if it's the same content, this is exactly why I said there's nothing wrong with options as long as it doesn't kill off content, i.e solo dungeon = same reward as full party content.
I am not sure, you tell me. Your last post insinuated that "human nature" (at least to me), you were referring to possibly being lazy, not lack of time. I don't see lack of time as something found in human nature, lazy, I do. Hence why I chimed in.

And I do agree with you about not destroying content, but as a reader, it sounds to me like you were insinuating that some of the posters were wanting SE to destroy content. Hence why I chimed in. I am very much so for options for smaller crowds that largers crowds can do, however difficulty of content should be scaled down based on participation and the reward % drop should be scaled down as well. Very much so.