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  1. #71
    Player

    Join Date
    Aug 2011
    Location
    Uldah
    Posts
    426
    Quote Originally Posted by northernsky View Post
    Wait. Who asked for same content, lesser difficulty, and same reward?

    If anything, the only parameter that should be locked is difficulty. Best option would different content, same difficulty, different (complementary) reward.

    Now I realize you were replying to someone and I did not go up through the whole conversation, but your post sums well the general, and wrong, thought that people are asking for an easier way to obtain the same thing.
    I think some people are asking for same content, lesser difficulty, less reward. This will allow people with smaller static playing groups to see the same content Yoshi-P and his team has been working tirelessly to provide but also prevent the "cheapening" of the fight for those who actually do it as a full blown 8-man group.

    It's only beneficial to the longevity of the game to give more people with different playstyles and party preferences more things to do.
    (1)
    Proud member of the "why the the heck are giant obnoxious images allowed in signatures" club.

    Quote Originally Posted by kensredemption
    I'd rather play solo than play with a bunch of elitists.

  2. #72
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    889
    Quote Originally Posted by Bahn View Post
    I think some people are asking for same content, lesser difficulty, less reward. This will allow people with smaller static playing groups to see the same content Yoshi-P and his team has been working tirelessly to provide but also prevent the "cheapening" of the fight for those who actually do it as a full blown 8-man group.

    It's only beneficial to the longevity of the game to give more people with different playstyles and party preferences more things to do.
    It's not a matter of party preference for many of us, sometimes you don't have 8, sometimes you have more than 8 but not 16.

    What I would personally like is the flexibility to take from 5-8 people, difficulty stays the same (because it adjusts to the number of people you have), same for rewards.
    (0)
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    See your face upon the clear water. How dirty! Come! Wash your face!
    loltanaka: http://www.youtube.com/watch?v=WOOw2yWMSfk

  3. #73
    Player
    GemGenie's Avatar
    Join Date
    Mar 2011
    Posts
    33
    Character
    Natalie Barbay
    World
    Masamune
    Main Class
    Gladiator Lv 60
    I support light party high end content. SE should be able to adjust the difficulty as challenging or even more exciting than full party.

    Light party hard ifrit should be challenging where role responsibility is clear and specific to each member and if any one die in the middle is simply game over.

    Where as full party ifrit now pretty much doable with 6-7 and with duplicated roles. Two conj and a bunch of lnc
    (0)

  4. #74
    Player
    Atoli's Avatar
    Join Date
    Jun 2011
    Location
    Posts
    3,589
    Character
    Nhai Tayuun
    World
    Ragnarok
    Main Class
    Black Mage Lv 92
    I'd also like to see this implemented.
    My LS does pretty much everything together, and we like it that way.
    But very often we are only 4-7 people online at once, and we don't want to be forced to team up with strangers who may not know how to play their class or how to react to bad habits we have.
    If it's too much of a hassle to implement new light party content, I think SE could and should just allow us to do the content already ingame (like Ifrit) with a party of 4-8 people instead of being forced to have 8 people.
    If we wipe, well, that's our problem.
    But we are confident enough to think we can do it with 7 people instead of 8, too>

    We also know this is technically possible, because Toto-Rak was for 4 people before, too, and they changed it so it's 2-4 people now.
    (2)

  5. #75
    Player

    Join Date
    Mar 2011
    Location
    Lindblum
    Posts
    134
    You know...I wish I could see posts about Strategy! Accomplishments! Brag Threads! Class Breakdowns! Guides on Crafting, Leveling, Farming!

    ANYTHING BESIDES PEOPLE COMPLAINING ABOUT WHAT SE SHOULD AND SHOULD NOT DO!
    (0)
    "Online gamers are the most ludicrously entitled beings since Caligula made his horse a senator and at least the horse never said anything stupid."

  6. #76
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    889
    Quote Originally Posted by XStruckX View Post
    You know...I wish I could see posts about Strategy! Accomplishments! Brag Threads! Class Breakdowns! Guides on Crafting, Leveling, Farming!

    ANYTHING BESIDES PEOPLE COMPLAINING ABOUT WHAT SE SHOULD AND SHOULD NOT DO!
    Go ahead. But I'm sure there are good reasons why the community is less interested in current content and more in changing it.
    (0)
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    See your face upon the clear water. How dirty! Come! Wash your face!
    loltanaka: http://www.youtube.com/watch?v=WOOw2yWMSfk

  7. #77
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    Light Party Ifrit!



    (0)

  8. #78
    Player
    Synthesis's Avatar
    Join Date
    Mar 2011
    Posts
    642
    Character
    Green Green
    World
    Ragnarok
    Main Class
    Archer Lv 20
    I dont think this game needs 16+ members in party. This was after (15/15) release, and it was really chaotic, thats why the changed party size to 8/8 and its fine by me. There could be large-open scale pvp in pvp zones if people tag there. That will be also content, wont it be ? p.p

    I am having really hard time to get full party togehter, so I cant imagine how would I get another 8 non-existing people on the server.

    EDIT : I agree that rewards from full 8/8 raids should have stay better than one from 4/4 (possible) raids.

    example?
    you re getting 50lvl gear in current end game contents (DH, Ifrit)
    you could get lvl 46-48 (unique) gear from end game 4/4 raid for reward. etc.

    I answer your questions here :P
    (Q) Who would play that if we can have 50.
    (A) Me and my friends because we cant afford to run DH or Ifrit (lack of people)
    and therefore I think I am not only one. If you have 8/8 parties and you re doing ifrit, DH then you re lucky and you're mostly of NA or JP time. I have bad time zone, but I am not only one. Thats why I came with idea of 4/4 instanced content as well. For your replies that we can go DH with 4+, sure we can, but we cant finish it (/surprised). We re not so good to finish it just with 4 people.
    (1)
    Last edited by Synthesis; 12-14-2011 at 07:39 PM.

  9. #79
    Player
    Lucifer's Avatar
    Join Date
    Mar 2011
    Posts
    413
    Character
    Lucifer Morningstar
    World
    Ultima
    Main Class
    Arcanist Lv 3
    Problem seems to be the population.
    Case closed.
    (0)
    All I see is hurr.

  10. #80
    Player
    LillithaFenimore's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    461
    Character
    Almalexia Nerevar
    World
    Siren
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Jennestia View Post
    Isn't this exactly why people generally want the quickest most efficient route to do things? Given they have very little playtime and want to actually get stuff done in the time they do have available, or were all MMO developers as of late mislead? (Which btw, when was it mentioned I had a lot of free time to constantly play MMOs?)



    Exactly, but what happens in a lot of MMOs is if you have the option to solo/duo/trio content, that's what people will generally choose more so than big party content if it's the same content, this is exactly why I said there's nothing wrong with options as long as it doesn't kill off content, i.e solo dungeon = same reward as full party content.
    I am not sure, you tell me. Your last post insinuated that "human nature" (at least to me), you were referring to possibly being lazy, not lack of time. I don't see lack of time as something found in human nature, lazy, I do. Hence why I chimed in.

    And I do agree with you about not destroying content, but as a reader, it sounds to me like you were insinuating that some of the posters were wanting SE to destroy content. Hence why I chimed in. I am very much so for options for smaller crowds that largers crowds can do, however difficulty of content should be scaled down based on participation and the reward % drop should be scaled down as well. Very much so.
    (1)
    "I've never watched a nuclear explosion myself. That's a couple of degrees of stupid above my limit"- Old Man Harris

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