Isn't this exactly why people generally want the quickest most efficient route to do things? Given they have very little playtime and want to actually get stuff done in the time they do have available, or were all MMO developers as of late mislead? (Which btw, when was it mentioned I had a lot of free time to constantly play MMOs?)
Exactly, but what happens in a lot of MMOs is if you have the option to solo/duo/trio content, that's what people will generally choose more so than big party content if it's the same content, this is exactly why I said there's nothing wrong with options as long as it doesn't kill off content, i.e solo dungeon = same reward as full party content.People just seem to want to have options available.