As long as the content isn't comparable to Primal battles or anything that would offer better rewards -- Why would anyone want to do content with more people if they can get just as good if not better rewards by soloing or with 2 others? This is the problem with MMORPGs lately, they went from a social type of game to lone wolf heaven, almost a glorified single player game with restrictions given needing to take into consideration network and engine management.

I seen a comment that said "I don't want to play with everyone" why would you play a video game genre that was originally designed because people wanted to play with everyone? Times do change, yeah but MMORPG is very much a stagnant genre -- New MMOs may come out but they sure do accommodate the "single player" play style lately that is better left for offline gaming.

In the future I'm pretty sure there will be more content for light parties, which from what I remember Yoshida said mostly lowerish - mid level content would be for light parties while high level content would be for full parties, and rightfully so.