Why base rewards on number of PT members? If they can balance it so difficulty is around the same (failure rate is similar to the 8 man version's) rewards should be the same too.

Hard as it is I wish they could do proper balancing for anywhere between 4 and 8 people...

Quote Originally Posted by Synthesis View Post
Yea, I had in mind different content special just for light pt with different items... >_<

Devs, you should add new content for 4/4 party instead of making ifrit's and mog or dh's - light versions. Does not make sense.

I think there should be high lvl "instanced" content for both type of parties for light and full, but not the same. Especially with same rewards.