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  1. #11
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Most of the benefits and detriments that LunaFaye listed are about having multiple endgame jobs. If you're changing, not because you want to max them both/all out, but because you decided your starting class isn't going to be a good fit for you, some of those may not really apply in your case.

    You're still early enough in the game that starting over with another character would be simple enough, but just starting another class would also be simple. Lots of people try out several or all of the classes for a while before they really decide which is going to end up being their favorite. Just adding another class to your existing character would probably be the easiest route for trying them out.

    But there is one other possible advantage that nobody has mentioned yet to starting a new character. Through those first 15 levels, each of the starting cities has its own storyline, and you'll see only the story for the city where you began the game. By having started as marauder, you'll have seen Limsa Lominsa's early story. Arcanist also starts in Limsa and gets the same main story. But if you start a new character that begins as Lancer (dps), Archer (dps), or Conjurer (healer), then you'll start in Gridania and see its story. Or if you start one as a Pugilist (dps), Thaumaturge (dps), or Gladiator (tank), you'll begin in Ul'dah and see its story.

    These different stories, however, only cover the first 15 levels worth of quests. After the level 15 quest that sends you as an envoy to the other two cities, the three storylines merge and everyone gets the same main scenario quests after that. So if you're into the lore and storytelling aspect of the game, then it can be worth running through the first 15 levels (up through the envoy quest) on three different characters to see each city. You can combine that with trying out three of the classes, and then add multiple classes per character to try out the others.
    (3)

  2. #12
    Player
    Houndgear's Avatar
    Join Date
    Jun 2017
    Posts
    3
    Character
    Vozler Black
    World
    Zodiark
    Main Class
    Marauder Lv 14
    Yes maybe down the road I'll do that because I already saw ul'dah as a pugilist in another char and really liked the city (haven't done any of the story quests though). However I'll concentrate on one character now as I'm still learning the game and then when I'm bored of my main I'll try other content. Nice point though Niwashi cheers \o
    (1)

  3. #13
    Player
    OcieKo's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    409
    Character
    Ociela Koslun
    World
    Midgardsormr
    Main Class
    Astrologian Lv 90
    Theres also a lot of points in the story that change dialogue based on what you have done. Like any convos with Momodi, Baderon and Miounne change slightly if your from their respective cuty-state. Your GC affiliation can sometimes change how a city leader refers to you. Whether or not youve leveled a certain job can change things as well.
    (2)

  4. #14
    Player
    Vaydren's Avatar
    Join Date
    Oct 2015
    Posts
    9
    Character
    Vaydren Storyteller
    World
    Coeurl
    Main Class
    Archer Lv 24
    Quote Originally Posted by Rongway View Post
    Starting Friday, no job will require a secondary class leveled.
    Really?

    I thought you didn't need to level a class not part of your 2x class job to get certain required role skills... But that you still have to level a primary and secondary class to get a job.

    Example: White Mage won't have to level Thaumaturge at all to get Swiftcast... But will still have to level 2x classes; Conj & Arcanist to open the job.

    Sure hope that you're right and I'm wring, LOL.
    (0)

  5. #15
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,158
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Vaydren View Post
    Really?
    From PLL XXXVI
    At time index 42m30s
    Quote Originally Posted by Translation
    So, with that, um, the requirements of acquiring a job changes as well. Uh, initially, we...in order to become the paladin job, you would have to level your gladiator to level 30 and your conjurer to 15, but with abolishing these additional or cross-class skills, you wouldn't require that sort of second skill. I think it may have been difficult to explain how to obtain these different jobs to people who are not quite familiar with the system, so that's going to be a major change there.
    If I may paraphrase, they're addressing the issue where we currently have to explain to someone who loves burning enemies to death with ALL THE SPLODIES that he must take a break and switch to pointy wooden sticks for fifteen levels before becoming a BLM. Starting Friday, that will no longer be necessary, and all aspiring splodymages will have to do to unlock BLM at 30 is unlock BLM.
    (1)
    Error 3102 Club, Order of the 52nd Hour

  6. #16
    Player
    KilimYolo's Avatar
    Join Date
    Jun 2017
    Posts
    54
    Character
    Kilim Yolo
    World
    Omega
    Main Class
    White Mage Lv 80
    So, now i'm leveling arcanist. At the moment i'm lvl 16, will do lvl 15 quest, than switch to thu* something. Explosion, lightning, crappy mana management mage. I leveled arcanist mainly for healing spell. I absolutly LOVE having healing spell for all kind of classes that are not supposed to have those.
    And when i'm done whit thu*** i will be getting BLM.
    So, from this friday onwards i wont be needing that archer, right?
    Archers cross skills... duno. Quelling Strikes sounds like a MUST HAVE, but it requires me to endure archer for 34 levels... x.X Other skills... while its nice to do more damage for 20s, but 3 minutes cd... ahem.
    (0)

  7. #17
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,158
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by KilimYolo View Post
    I leveled arcanist mainly for healing spell.
    BLM will require THM30, and will not require any other classes. No job will have access to the abilities of any other job.

    Instead, there are role pools for tank, healer, melee DD, ranged DD, and magical DD. Each role has ten abilities, and BLM will have access to the magical DD actions.
    (1)
    Error 3102 Club, Order of the 52nd Hour

  8. 06-13-2017 03:37 PM

  9. #18
    Player
    KilimYolo's Avatar
    Join Date
    Jun 2017
    Posts
    54
    Character
    Kilim Yolo
    World
    Omega
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Rongway View Post
    BLM will require THM30, and will not require any other classes. No job will have access to the abilities of any other job.
    Instead, there are role pools for tank, healer, melee DD, ranged DD, and magical DD. Each role has ten abilities, and BLM will have access to the magical DD actions.
    I was in serious panic now.
    Than notieced that arcanist job is scholar and summoner.
    I like mainly dps.
    So, what do you think of summoner in expansion?

    And to get red mage i need random magical caster (arcanist or whatever else, as long as its caster) to lvl 50, right?

    And what about Black Mage in general and its playstile? without healings spell isnt it bit weak for casual solo players? ofc if i'm in party i will have a healer i guess. What happens to BLM in new expansion?
    (0)

  10. #19
    Player
    Hasrat's Avatar
    Join Date
    May 2016
    Posts
    3,288
    Character
    Hashmael Lightswain
    World
    Zalera
    Main Class
    Black Mage Lv 90
    As a BLM even now (granted only dealing with 50 content), I find little use for Physick. It's incredibly weak, to the point where spamming it to survive is only prolonging death. BLM survival depends much more on burning things fast, which it is entirely capable of. If you ever have any real difficulty with that, even just pulling out chocobo companion can be enough to tip the scales. Or if you really need, you've always got Sleep to control crowds.

    Poor knowledge of expansion requirements, but I think you don't need any specific class or role at 50 for Red Mage. Just any job in general at 50. As I understand it, unlock requirements are just having completed 2.0 story up to Ultima Weapon, which obviously requires a 50 job.
    (2)

  11. #20
    Player
    Frizze's Avatar
    Join Date
    Feb 2016
    Posts
    2,923
    Character
    Frizze Steeleblaze
    World
    Lamia
    Main Class
    Black Mage Lv 100
    I dont play summoner, so ill leave it to someone with experience to answer that. Though i will say, as of this writing we're still guessing as to how things will play out. We've seen ability descriptions and some media members have played with an out of date build. But right now they are doing last minute tweaking and changing that no one will find out about until they actually get to play for real(and even then, theyll continue to make adjustments after the fact) this upcoming weekend.

    As for Red Mage, leveling something up to 50(doesnt even need to be a caster - if you wanted you could be a tank from 1-49 then switch to red going forward) will meet the level requirement. Ive both heard and not heard about a potential quest requirement(finishing the 2.0 story), so we'll see what the final verdict is on that.

    Black Mage, on the other hand, im qualified to talk about. So i enjoy BLM, as do many other players. The playstyle is essentially that of the cannon. You hit hard, but you have to be mostly standing still to be at your best. Some fights this is easy(there are fights where once i establish my initial position, i wont move a step), some fights test your ability to find/make breaks in your movement to continue getting off the big spells. And while yes, we're losing Physick, it wont be a huge deal. For a BLM, physick is useful from level 1 until about 30. From 30-50 its marginal, and after 50 the damage you can heal with it is rediculously small(yay my 600 point heal on someone with more then 20k hp). However, one of the new role skills youll be able to choose(at level 16 according to the media tour) is Drain. So if you want a heal for soloing, you still have it - only now it hurts the enemy too. Another thing to keep in mind is that you dont have the whole toolkit yet. Around level 20 youll get a chocobo to use as a mount, and around level 30 theres a quest to train your chocobo to fight alongside you. As you work with your chocobo, it will gain skill points you can use to teach it new skills - and yes, this includes healing abilities. The preliminary look says the BLM will remain similar in the expansion. A few buffs have been changed, but the playstyle is the same - hit hard with medium-long casting times. We look like we'll continue to do good damage in both single target and AoE situations.
    (3)

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