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  1. #1
    Player
    Mimiruu's Avatar
    Join Date
    Oct 2011
    Posts
    17
    Character
    Mimiru Saisset
    World
    Sargatanas
    Main Class
    Archer Lv 50

    Question About New Gear Dye System

    I was just wondering about gear that is currently dye'd and what will happen to them post 1.20. In my case specifically I have a cobalt haub (red) +1 dual melded with +68 critical attack power on it. Is this going to be reverted to a cobalt haub without any STR on it? If this is the case then that is going to be A LOT of money wasted crafting this body for myself and would be extremely disappointing. Is there any plan to revert current gear to its "of Strength" or "of Mind" etc counterparts for gear in order to prevent loss of substantial funds spent on melding? Or maybe could some countermeasure such as allowing for dye changes to not remove Materia out of gear be put forward?
    (0)

  2. #2
    Player
    Mimiruu's Avatar
    Join Date
    Oct 2011
    Posts
    17
    Character
    Mimiru Saisset
    World
    Sargatanas
    Main Class
    Archer Lv 50
    No one has any insight on this?
    (0)

  3. #3
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Rukkirii View Post
    Just wanted to pop in to confirm that equipment stats will stay the same once 1.20 hits and items will just be renamed to the new names.
    (For example: Before Patch: Felt Robe (Green) -> After Patch: Felt Robe of Casting (Green))
    I think this answers your question.
    (1)