IMO this is not true. Realistically there has to be a point at a time where there is no stronger opponent left and there always has to be someone at the very top. And just because you only know one continent does not suddenly mean that there are stronger ones in the other parts of the world. I mean it could go the way of DBZ or even Naruto where the main cast is so strong and defeated the strongest person alive only to suddenly have an even stronger opponent appear out of nowhere but IMO that is not good story telling. This is why I like mangas like D.Gray-man. You will learn about the big bads quite early in the story and also about the evolving of the akumas so those points wont come out of nowhere and instead of having the strongest akuma being there since the beginning you will get them later when the cast gets stronger and stronger themselves. (And there is even a good reason for them existing and not being involved before) Yet seeing a lvl 4 for the first time does not mean instant success. Heck even the main bads are still there and not easy to defeat. Yet here we are, already killing Ascians and other godlike beings in our first expansion. Instead of struggling through the expansion thanks to the loss of our blessing we are just killing things left and right. Heavensward would have been a good point where we will see that we are still to weak and needs more training but at the end of the expansion one could not really believe that there is something even stronger than us out there.
If Zenos is even stronger than our character, why did Eorzea hear nothing about him before that expansion? Why not have him and some soldiers take over all of Eorzea? I mean we would be talking about someone that can defeat a person that can take on the strongest primal and his 12 knights alone. Thats 12 highly trained knights and one old guy that turned godlike against one person! You said that the blessing and the echo does not make us really that stronger so its the WoLs own strength that helped in the defeat of this foe. So he should have that strength against a mortal person too, especially in a 1vs1. (Look at the warring triad and how fast Zurvan killed off Regula and how fast we deal with Zurvan himself)
I just find it bad story telling if we are suddenly kicked around without any good reasons. Especially since there is a high chance that we will defeat him at the end of this expansion..and after that we will suddenly have another even stronger enemy appear?
I have no problem if they had the WoD as our rivals. They are five people and the WoLs of their world so they need to be really strong too. Yet with the help of the Scions we were able to defeat them. (And they already cleaned up their world beforehand so they are no pushovers) I can see Ascians overpowering us or other godlike beings but a mere mortal? IMO its kinda SE fault since they let us defeat a being like Thordan in the first expansion. I mean I can understand that this would make it boring to some but its kinda the way if you make your character too powerful too soon. Putting that character down again and again at each new expansion to give reasons to get better will just feel like a bad solution to me since the WoL did defeat quite the enemies already.
Anyway I will hold my last bit of hope till I see the cutscene ingame. Maybe there will be a very good reason why we are looking so defeated. But if there is none..well the "facepalm" emote will be a good way to show my thoughts. x) (And after getting scenes like after the Vault where we have the reaction of a sloth, even after surviving a whole dungeon of them..well I still remain skeptic)
*puts Alphinaud and Alisea in plot armor* So..now I am ready to face stuff. May my last favorite characters still be alive after this one.
(And sorry about the "feast" thing. I am no native English speaker and I kinda just remember the sound of the word so I thought it would be the right way to write it. Still would be nice to bring more to the discussion than one sentence about grammar.)