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  1. #31
    Player
    Tonkra's Avatar
    Join Date
    May 2011
    Posts
    2,084
    Character
    Quichy Sturmbruch
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 59
    Quote Originally Posted by Khalithar View Post
    Could be the third beast tribe.
    Hopefully fenrir is going to be a primal in the end ;D though he was a regular boss at the end of a story dungeon.. which makes it less likely.
    (2)

  2. #32
    Player
    Vespar's Avatar
    Join Date
    Mar 2011
    Posts
    2,767
    Character
    Leyna Crosse
    World
    Goblin
    Main Class
    Summoner Lv 100
    Either this is a new beast tribe (which at the moment I feel is more likely), or its a new possibly playable race they've been working on.
    I sincerely hope its the latter. The fanfest screenshot makes a good case for either argument.
    (3)

  3. #33
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Tonkra View Post
    Hopefully fenrir is going to be a primal in the end ;D though he was a regular boss at the end of a story dungeon.. which makes it less likely.
    Or we could get a primal based on the Not-Okami wolf mounts that will be dropping off the new savage mode primals.

    Edit:

    Although thinking about it more, they're in garlean uniforms and as we know garleans do not like gods/primals. The new beast tribe could end up not having a deity they worship or there is a group of them that are free that do.
    (0)
    Last edited by Khalithar; 06-08-2017 at 02:48 AM.

  4. #34
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    . . . . From reading comments, and definitely have seen some beast like PvP stuff, what if they've gone the route of "you want some weird beast options? here, have a bunch of animated equipment you can choose to wear".

    It would be a very cost effective way to create new "playable" races (can be based off existing, or non-existing races) without really touching lore* or a bunch of different armor models (since it would relate to the gear itself). Add a few helm variations for extra fun lol. Perhaps an accessory comes with a special visual effect that replaces/adds a tail (that is animated).

    *I mean you don't need to make an entire civilization back story, if you had an Oni Mask for example that made you classical Asian demon like when worn in a set (or when in combat) it would just be a cursed item or some fantastical piece of magical work for theater props, easy explanations vs adding an entire race (don't focus on Oni plz, was random example thinking of SB themes lol).

    They could add a boat load of different options, and all of it would take substantially less work than a race (and allow for making beast races without being like "OMG ONLY 1% OF YOU ACTUALLY USED IT, I THOUGHT YOU WANTED THIS *Yoshi-P table flip*) lol.

    Would love to see some of the Au Ra more extreme bestial looks added into this sort of idea then. I like the idea for a lot of the obscure stuff that would be cost ineffective to add into the race menu, but there are still things I'd like to see bound into the actual creator as well. Obviously certain sliders couldn't become glamour items, and on top of that having to cost a slot for all these appearance could get old fast depending on which slots they took and how they looked (wolf head taking a helmet slot is no problem, using special effects on accessories probably also not a problem, like tail). Could even have them be set restricted effects if SE is really concerned about looks (if you have 3 wolf glamour items you get the head, tail, and arms - that way you couldn't be a wolf, bunny, dragon, turtle lol).

    There is a definite difference between a mask and an animated face, they can slap some lore in or w.e about these magical masks that Majora Mask onto you - but the animation being important here.
    (6)
    Last edited by Shougun; 06-08-2017 at 03:03 AM.

  5. #35
    Player
    Dualblade's Avatar
    Join Date
    Feb 2014
    Location
    Night Kdark
    Posts
    2,190
    Character
    Juyon Intoner
    World
    Cactuar
    Main Class
    Gladiator Lv 80
    If this is supposed to be an (eventual) player race, it won't be till 5.0. This is a good way to show off what they already have working though. Plus if any "beast" race could actually see use in the Western portion of the game, its wolfs.

    Also nothing says that the few we see here are indictive that the rest would work for the Garleans, beast tribe or not. Though if it is a beast tribe expect the Garleans to have captured their Primal and unleash it on us at some point.
    (0)

  6. #36
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    3,003
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Khalithar View Post
    Or we could get a primal based on the Not-Okami wolf mounts that will be dropping off the new savage mode primals.

    Edit:

    Although thinking about it more, they're in garlean uniforms and as we know garleans do not like gods/primals. The new beast tribe could end up not having a deity they worship or there is a group of them that are free that do.
    Garlean uniforms with Doman weapons. Might be beastmen that were forcibly assimilated by the Imperials.
    (0)

  7. #37
    Player
    GrizzlyTank's Avatar
    Join Date
    Jul 2015
    Posts
    1,718
    Character
    Livia Bloodletter
    World
    Phoenix
    Main Class
    Dancer Lv 100
    Unlikely that we will ever get a playable beast race, at least with a muzzle seeing how they require custom helmets.
    (3)

  8. #38
    Player
    Lium's Avatar
    Join Date
    Oct 2013
    Posts
    1,026
    Character
    Brielle Artemus
    World
    Exodus
    Main Class
    Viper Lv 100
    I never liked worgen in WoW, so I'm not too enthused about wolf people or whatever here. But I think they should add them as playable to give people more options. More variety is always a good thing.
    (1)

  9. #39
    Player
    xxvaynxx's Avatar
    Join Date
    Oct 2013
    Posts
    687
    Character
    Oniwori Kiyuromi
    World
    Balmung
    Main Class
    Samurai Lv 100
    Looks like a new beastmen not a new race, the eyes and fur are way too low poly to be a preview of a new race. Remember when they first shown yugiri face in 2.5 and how good she looked? yeah compared to this and how low res it is, I can say this is either some plot point where people got turned into wolves or a beastmen.
    (1)

  10. #40
    Player
    Natashio's Avatar
    Join Date
    Aug 2013
    Location
    Satellite
    Posts
    601
    Character
    Natashi Tamaruo
    World
    Mateus
    Main Class
    Archer Lv 63
    Quote Originally Posted by RukiaFae View Post
    With movable mouths and tails?
    That's was the point of my comment of "Just dudes with dog mask." Look at their battle stances, they're the same as the humanoid races. If it's a new beastman tribe...why in for god sake use the same animations as the current player playable races... Can't use the excuse of lack of memory of the PS3 for not giving a "new" beastman race it's own battle animations..
    (1)
    Is it reset Tuesday yet.

    I question whether I'm playing a PvE game with PvP mixed in, or I am I playing a PfG.

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