Feel free to participate in instanced dungeons as a healer
The changes to healers seem to be more of an evolution. The changes seem to be smaller (in a good way), and I think they are getting a lot of beneficial adjustments in the form of getting rid of accuracy, changing the specification of Cleric Stance, and replacing offensive spells with higher tier ones. Was this the intent for these adjustments?
Yoshida: I recognized that folks who used healers in raids were already used to the risk involved with stance switching using Cleric Stance between DPSing and healing. I expected to perhaps see some feedback from those folks, but I'll address that later.
I understand.
Yoshida: By now, I think a feeling has developed that healers have to participate in DPSing in instanced dungeons. Even if it's just a silent pressure, it is there. Because of that feeling, there were some players who may have felt anxious about joining as a healer. For someone like me who isn't focused about clear time, I'm fine as long as we can clear it. And I'll try to take things more slowly if I see someone who might be new. However, it's been getting more and more difficult for healers, which I'm sorry about. On my personal account, I play all the roles, and I like to have the feeling that I can play through instanced dungeons on my favorite role.
Since things are more serious in raiding, on the other hand,
you'll definitely want to DPS for the first clear. As item levels go up and you're after repeat clears, the roles may shift. (laughs)
I see.
Yoshida: That said, sometimes when I'm participating in instanced dungeons, I'll queue as tank or healer because the matchmaking is so fast, but in the case of healer, although attacking itself isn't hard, I feel that the stance switching narrows the field of players who are interested in healing. When looking at the data, even though many players have healers at the appropriate job level, they won't be participating as healer. When considering the reasons for this, it seems that there are two main ones - it's too much work, and being asked to DPS.
There are many who feel that way.
Yoshida:
So we decided to calculate healers' attack magic potency based on MND. Since you no longer need Cleric Stance, you can Holy whenever you feel like it. After stunning the enemies with Swiftcast Holy, you can then catch up with heals.
With this increased level of comfort, the number of people participating in instanced dungeons as healer will definitely go up.
It certainly looks like that.
Yoshida: We consider the leveling activities like instanced dungeons and end-game content like raids separately. We'd like people to be able to use healers in a more casual sense in instanced dungeons. With that in mind, we made a point of simplifying the role.
On the other hand, you're really asked to push the role in end-game content. And in reality, it's likely that you'll need to look at elements besides just healing in those situations depending on your job composition and the skill level of the members. I understand very well that there are players who enjoy and have been doing well with the stance switching to attack and immediately back to healing. However, rather than changing stances back and forth, now you can use that spare moment for other role actions you might have set. I'm not saying you'll be doing a lot more things than before with the new role actions, but that will definitely be an area where players can improve.
Using Rescue to draw an ally to your location fits that description, doesn't it?
Yoshida: In the caster role actions, one is included that allows you to transfer your MP to other party members. If your party's healer isn't good with MP management, you can give them MP from a black mage, who has an unlimited pool of MP, during phases of a battle where you can't attack. Because of that, you have some leeway with MP, and you might decide to change your role actions up on healer so you remove one with an MP recovery effect and change it to something else for the situation. Also,
if you have a margin with MP you can use it for further DPS. We've also made adjustments to the MP consumption for each action to because all this talk about making it easier to DPS doesn't mean anything if you don't have the MP necessary.
So you should feel comfortable throwing out one attack here and there.
Yoshida: Yeah. You'll save a lot of time and effort without turning Cleric Stance on and off. With the addition of role actions, you'll have a number of other actions you can take instead of the stance switch, so that will be one place to demonstrate your skills.
I see.
Yoshida: It's likely to be misunderstood, but making things simple and clear is not the same as making them easier. Because things will be simpler and more easily understood, differences in skills and setups will start to appear, so a healer looking to get more active in things besides just recovering HP will really shine in those areas.
While playing, I felt like it would be important not just for healers, but also for other roles to swap role actions depending on the content. Because of that, I felt that it might be useful to have a preset function to save role actions so that you can swap more easily - do you have any plans to implement that?
Yoshida: We'll wait and see on that. I really don't know how long it would take without getting into it. With the new raid strategies, etc., that pop up, I'll wait to see the feedback.