Quote Originally Posted by Seoulstar View Post
Now that even the head of the game thinks this. Maybe that will finally end this tiring debate once and for all.
Actually this has been the company line since 2.0. Healer DPS was NEVER accounted for in any battle content, it was basically supposed to be good enough that those who wanted to only play healer classes/jobs could do the solo content without issue. That said they also aren't against healer DPS, and if SB enemy damage output is comparable to ARR and HW ones then you won't find any top-tier raiders are those approaching such that don't have their Healers using their damage skills.

Outside of what I'm qouting, why do Healers get a "free pass" on this? It isn't really that they do, but rather that their damage output doesn't have a hard direct effect on their healing. DPS have to DPS because otherwise they aren't doing their job at all. Tanks do DPS because outside of Flash and Provoke all of their hate generation comes from damage the enemy. And the amount of people who want Flash to do damage says enough about how well Flash does on its own to keep hate. Healing (mostly) does no damage, and thus truly is secondary for the role.

As someone who isn't nearly a good enough healer for even trials though, only healing can be boring up until I also start doing some damage. Because as the quote goes, "ALWAYS be casting!"