Results 1 to 10 of 277

Dev. Posts

Hybrid View

  1. #1
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    889
    Quote Originally Posted by Betelgeuzah View Post
    Two months per patch is rather fast pace as far as the industry standard is concerned.
    Well yes, but trying to recover from a botched MMO launch isn't exactly standard.
    (2)
    Rarely Plays
    See your face upon the clear water. How dirty! Come! Wash your face!
    loltanaka: http://www.youtube.com/watch?v=WOOw2yWMSfk

  2. #2
    Player
    AmyRae's Avatar
    Join Date
    Mar 2011
    Posts
    550
    Character
    Amy Rae
    World
    Hyperion
    Main Class
    Conjurer Lv 32
    Quote Originally Posted by Ilean View Post
    Well yes, but trying to recover from a botched MMO launch isn't exactly standard.
    Indeed there is nothing standard about this game. Who ever heard of two versions of the same MMO being worked on at once?

    But as far as FFXIII-2 chocobo music is concerned, I think you should lighten up. Any drum solo that sounds like it was done by this guy can't be all bad:

    (1)
    (original by GalvatronZero)

  3. #3
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Quote Originally Posted by Ilean View Post
    Well yes, but trying to recover from a botched MMO launch isn't exactly standard.
    That doesn't mean it is possible to just magically do more in less time. The same constraints apply, only this time they work more against them.

    Keep in mind that two games are being developed in parallel, and the quantity of additions still remains roughly on the same level as otherr MMO's. But that can only be achieved through a gigantic team of 250 people. It is hardly standard procedure as you said, and thus incredibly difficult to realistically compare.

    It's a good thing that hasn't stopped us from making unrealistic comparisons though.
    (2)

  4. #4
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    Quote Originally Posted by Betelgeuzah View Post
    That doesn't mean it is possible to just magically do more in less time. The same constraints apply, only this time they work more against them.

    Keep in mind that two games are being developed in parallel, and the quantity of additions still remains roughly on the same level as otherr MMO's. But that can only be achieved through a gigantic team of 250 people. It is hardly standard procedure as you said, and thus incredibly difficult to realistically compare.

    It's a good thing that hasn't stopped us from making unrealistic comparisons though.
    what would really get me is the question of how much content they are making for 2.0
    something tells me there is alot being held back specificaly for it, and how much will be a huge selling point

    the fact we are getting what we are til then is also a nice pace too