Quote Originally Posted by Seif View Post
Another white knight who so readily takes the blame for SE's mistakes. And yes coding deadlines in games industry do happen and they can be met if the staff is capable enough. Especially when it comes to minor tweaks. It would be different if the release of the whole game was on the line but it seems that was the one deadline they were truly committed to. =__=
Another Worthless Troll who doesn't have a clue what they are talking about, but thinks they do.

Devs gave us info based on their best info, happens there was a unforeseen error. It is extremely common in programing every studio has it happen to them. And not just gaming. If you want to argue with me... tell me 1 game or 1 Major product that does not have hotfixes after major updates. Want to know why those exist... screw up in code. The devs could of released the game, but why do it when there is a critical but rare issues that could happen. Better then doing the old Aion style rollback... imagine the rage if SE removed 48hrs of all progress from everyone.

Microsoft, Apple, SE, Blizzard, EA, Bioware, NcSoft, Nintendo, and many more take your pick they all had delays due to coding errors. So call me a white knight but it only proves your ignorance or stupidity when it comes to programing.

You realize 1 Word in 10000 lines of codes can make 100,000+ lines of code on multiple pages not work or work in a way it was not intended. And try finding that when there are no error codes lighting up on the dev software.

Hitting Deadlines are great things, but there is no company in the history of gaming that has hit them all the time not even on a single online game.

My Statements about what they will probably do is all true. Because people like you cry bloody murder when there is a minor delay in a very large patch.