Quote Originally Posted by TheVedis View Post
as a note of reference, f2p games add things at much different paces then p2p games since they get paid for the content, not for keeping the game up like p2p games do(this is in reference to guild wars)
by those standards you should see how quick ddo releases content, then again they charge for it all and thats how they make their cash so they have to

and 1 game doesnt set the "standard" rift is now at 1.6 which isnt nesisarily 6 patches of content(1.0 is release)
also, rift was holding back content for release from launch so that they could be more quick paced near the start too(a few games have done this recently)
Ah hah, so the "industry standard" varies by model. *Now* we're making progress toward defining it, even though we still lack specific numbers.

I've read each and every single list of patch notes for Rift. They *have* had six patches of content. 1.1, 1.2, 1.3, 1.4, 1.5., 1.6... and that's not including a few significant ones that they had in between each of those. They're currently at, glancing at my list, nine major updates total since March.