Quote Originally Posted by ShinChuck View Post
I've done that before, and Rift and Guild Wars both trounced FFXIV in terms of pace. It was a less than thrilling process of literally scouring years of patch notes, so I was curious if any of this data came from a source that had it already compiled over more MMOs over a significant amount of time. It appears as though that is not the case, so we're still working on anecdotal evidence when it comes to defining an industry standard.

Ah well, maybe I'll hunt down more stats over break, dig through a few more MMO's updates.
as a note of reference, f2p games add things at much different paces then p2p games since they get paid for the content, not for keeping the game up like p2p games do(this is in reference to guild wars)
by those standards you should see how quick ddo releases content, then again they charge for it all and thats how they make their cash so they have to

and 1 game doesnt set the "standard" rift is now at 1.6 which isnt nesisarily 6 patches of content(1.0 is release)
also, rift was holding back content for release from launch so that they could be more quick paced near the start too(a few games have done this recently)