Page 21 of 24 FirstFirst ... 11 19 20 21 22 23 ... LastLast
Results 201 to 210 of 277

Dev. Posts

Hybrid View

  1. #1
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    889
    Quote Originally Posted by Hubert View Post
    In my opinion the devs should shoot for smaller patches and quicker releases to avoid this kind of thing. One bug in one feature ends up delaying the entire patch for a few days when the players have already been waiting for a couple months. Combat reworking and new content I can forgive, but did we really need to wait this long just to get player search or repair adjustments?

    Although I suppose with the horrible patcher in place large and infrequent patches might actually be better after all!
    This ^


    And lol@patcher comment.
    (2)
    Rarely Plays
    See your face upon the clear water. How dirty! Come! Wash your face!
    loltanaka: http://www.youtube.com/watch?v=WOOw2yWMSfk

  2. #2
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Quote Originally Posted by Hubert View Post
    In my opinion the devs should shoot for smaller patches and quicker releases to avoid this kind of thing. One bug in one feature ends up delaying the entire patch for a few days when the players have already been waiting for a couple months. Combat reworking and new content I can forgive, but did we really need to wait this long just to get player search or repair adjustments?
    There's a reason why it is not a common trend in the industry. Larger patches are easier and more efficient to manage and prepare. Many infrequent patches means a lot more preparation time required as well, slowing the development down.

    It's not merely about programming and creating assets and design. The pieces must be put together, prepared and tested accordingly and individually. When you only have to do this once per few months and can work under less strict schedules the pace is a lot more manageable for a large-scale adjustments and additions.

    Two months per patch is rather fast pace as far as the industry standard is concerned.
    (1)
    Last edited by Betelgeuzah; 12-14-2011 at 03:29 PM.

  3. #3
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    Quote Originally Posted by Betelgeuzah View Post
    Two months per patch is rather fast pace as far as the industry standard is concerned.
    most games wait 4-5 months and give the same ammount of content/overall changes we get here in 2

  4. #4
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    889
    Quote Originally Posted by Betelgeuzah View Post
    Two months per patch is rather fast pace as far as the industry standard is concerned.
    Well yes, but trying to recover from a botched MMO launch isn't exactly standard.
    (2)
    Rarely Plays
    See your face upon the clear water. How dirty! Come! Wash your face!
    loltanaka: http://www.youtube.com/watch?v=WOOw2yWMSfk

  5. #5
    Player
    AmyRae's Avatar
    Join Date
    Mar 2011
    Posts
    550
    Character
    Amy Rae
    World
    Hyperion
    Main Class
    Conjurer Lv 32
    Quote Originally Posted by Ilean View Post
    Well yes, but trying to recover from a botched MMO launch isn't exactly standard.
    Indeed there is nothing standard about this game. Who ever heard of two versions of the same MMO being worked on at once?

    But as far as FFXIII-2 chocobo music is concerned, I think you should lighten up. Any drum solo that sounds like it was done by this guy can't be all bad:

    (1)
    (original by GalvatronZero)

  6. #6
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Quote Originally Posted by Ilean View Post
    Well yes, but trying to recover from a botched MMO launch isn't exactly standard.
    That doesn't mean it is possible to just magically do more in less time. The same constraints apply, only this time they work more against them.

    Keep in mind that two games are being developed in parallel, and the quantity of additions still remains roughly on the same level as otherr MMO's. But that can only be achieved through a gigantic team of 250 people. It is hardly standard procedure as you said, and thus incredibly difficult to realistically compare.

    It's a good thing that hasn't stopped us from making unrealistic comparisons though.
    (2)

  7. #7
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    Quote Originally Posted by Betelgeuzah View Post
    That doesn't mean it is possible to just magically do more in less time. The same constraints apply, only this time they work more against them.

    Keep in mind that two games are being developed in parallel, and the quantity of additions still remains roughly on the same level as otherr MMO's. But that can only be achieved through a gigantic team of 250 people. It is hardly standard procedure as you said, and thus incredibly difficult to realistically compare.

    It's a good thing that hasn't stopped us from making unrealistic comparisons though.
    what would really get me is the question of how much content they are making for 2.0
    something tells me there is alot being held back specificaly for it, and how much will be a huge selling point

    the fact we are getting what we are til then is also a nice pace too

  8. #8
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    The opposite of White Knight must be Dark Knight, because they just keep missing the point.
    (4)

  9. #9
    Player
    Sephrick's Avatar
    Join Date
    Mar 2011
    Posts
    1,900
    Character
    Sephrick Markarius
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Alerith View Post
    The opposite of White Knight must be Dark Knight, because they just keep missing the point.
    Lose some sleep putting that one together?
    (4)

  10. #10
    Player
    ShinChuck's Avatar
    Join Date
    Mar 2011
    Posts
    289
    Character
    Cinnaris Artai
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Betelgeuzah View Post
    Two months per patch is rather fast pace as far as the industry standard is concerned.
    But two months has been more of a minimum between significant patches. It was more than three months between 1.17 and 1.18, and about two and a half between 1.18 and 1.19, and 1.19 and 1.20.

    Where do you get your numbers for the industry standard? Genuine question. If two months is considered "a rather fast pace", then the industry standard would be... two and a half? Three? Four? Rift has been delivering major patches on the low of end 4-6 weeks since it's launch in March, and I've always been under the impression the first few years of an MMOs life were much faster than three or four notable updates a year.
    (3)
    "Everyone is tired of waiting for improvements, and being made to feel like we expect too much when everyone else in the gaming world gets the freaking job done."

    - Rowyne Moonsong

Page 21 of 24 FirstFirst ... 11 19 20 21 22 23 ... LastLast