Quote Originally Posted by Shurrikhan View Post
snip.
I don't really understand your question. You mean, your rotation changes slightly every 0.04 GCD, but to the core, at least on a dummy, your rotation won't change a bit if you want to play optimally. I don't think there is a rotation to be the least affected by being forced out of melee range, because if done properly, you can come back in a GCD, so you can continue your rotation where you stopped it, and if you can't you just stack a few chakras until you can get back to the fight.

The rotation is pretty much set in stone : opener, refresh DK, refresh TS, refresh demo is needed or Snap punch then Bootshine, true trike, refresh demo if needed rince repeat. The only thing that differentiates top level monks right now is uptime (being able to deal max damages and do mecanics, need perfect timing), CD management and AOE management (oh and ast giving balance).