Quote Originally Posted by PrismaticDaybreak View Post
I understand the limitations of turn based gaming since that's pretty much every FF game that included RDM, but it's not like they gave RDM Attack-Cast in FF5, they gave it Dualcast, which again isn't necessarily the linchpin to say "RDM is a caster," that linchpin would be that they implemented RDM as a caster in XIV, they're unlikely to change it because some players have creative differences.
And the reason they didn't give RDM Attack-cast or anything beyond Attack and Magic was because it gives the job too much to do, which is not a good thing given how turn-based combat works, combined with the fact that the job system FFs required the devs justifying the existence of more than a dozen jobs.

When every job is designed as a one-trick pony, you can't put too much on RDM's plate because it creates redundancy in a system where forced uniqueness through gimmicks is the norm. It's why some job concepts tend to come off as torturously contrived, while others are weighed down by limits of the design approach taken.
You'd probably be better off asking for Mystic Knight
Given that Mystic Knight is a completely separate beast from RDM, I can't call that a better alternative. It's like asking for Beastmaster and getting Calculator and being told to shut up and like it.
not saying that RDM does not or does need to be changed mechanically, at this point it is very unlikely they'll be changing RDM since most feedback of how it plays is very positive and they've got bigger job related issues *cough* SMN *cough*
I haven't seen much in actual reactions, aside from people saying the job either offers too much utility or that Vercure is too powerful for being on a DPS class. Sure, some are content with having something bearing the name regardless of gameplay and mechanics, some are enamoured with the fact the job doesn't have superfluous mechanics like BLM and SMN, but not everyone thinks like that. I'm not alone in disappointment, but others have simply gone back to their mains or simply find the discussion pointless seeing that the developers have committed to the current design.

Just so that we don't get any more replies to my posts (really, please don't reply to this), I won't be able to reply anymore after this one, as my account has about 12 hours left before it goes inactive. Not a ragequit per se, since this is something I promised myself I'd do back in 2012 when I decided to support this game. Maybe things will change enough someday that I'll give the game a second chance, but I don't count on it.

Have fun, and give the upcoming content bosses a few good hits for me.