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  1. #1
    Player
    Ama_Hamada's Avatar
    Join Date
    Jan 2017
    Posts
    1,210
    Character
    Ama Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 80

    [Dev] ilevel to enter a DF is not enough. ALL DF need requrements. 4.0 reminder.

    ALL DUTY FINDER queues needs better ways of passing for entry. I been seeing for myself more and more people entering DFs with crafter gear, gear not suited for their job, like vit accessories for DPS.I do not know how much is intentionally trying to bypass what is needed anymore but a lot of the problems are coming from new players (so they may not know what is really required and just enter because the game lets them) Some do it because they do not care "oh it does not matter if I enter a level 60 Alexander raid and wipe the party 3 times to to failure to pass DPS check in my 110 relic from level 50, i am sure someone will be able carry me"

    Today my friend saw a level 50 BLM using a level 1 ring for the 50 roulette. Then for level 60 roulette pops the last patch expert (xelphatol) where ssomeone had level 145 boots and 2-139 rings. this was back to back runs and sometimes people do not agree with kicking people like this. Some expect you just to live with it because it is not a big deal, sometimes people harass the person for simply bringing it up (one of the people in the 50 run with my friend flat out admitted harassing her because she was just trying to ask for the black mage to respond because they where new and just did not know if they where unaware or doing it on purpose because the system allows them to do it.)

    This should not happen, the system needs to prevent this from happening. it should be simple, each job needs to pass a set amount of main stat, hp, and weapon level. Simple giving a gear average is not enough and too easy to work around that. Also all DFs needs requirements, I am sure you did not expect people to wear incorrect gear and the wrong gear like crafting gear to underperform soo much it is basically a 3 person dungeon, or in some cases makes the dungeon not even passable.

    Check out these quotes:
    Quote Originally Posted by Miste View Post


    This is a tank queueing for a dungeon wearing all crafting gear and healing accessories and level 50 weapon going into level 60 content. The game let me do it. So I guess it isn't a problem?
    Quote Originally Posted by Tizzy_Tormentor View Post
    Happened to me in the 50 roulette, Amdapor Hard with a BLM that not only had a lvl 17 weapon, but also mostly gathering accessories and a lvl 27 shield, even without parsing, it was clear their contribution was absolutely pathetic and detrimental to the dungeon (they actually didn't have enough HP to survive many basic mechanics) so me and my friend (healer and DPS respectively) had to pick up their slack to get a clear. This is not okay, why are DPS allowed to enter with DoL/DoH accessories anyway? Why are they even allowed to enter with a lvl 17 weapon?

    Also, the argument that it doesn't matter since you cleared the instance is a very flimsy excuse, carrying people who are too lazy and/or inconsiderate to pull their own weight shouldn't be encouraged, it is not too much to ask someone to not enter an instance with a weapon 130 ilvls below the par.
    Quote Originally Posted by Miste View Post
    Okay so I know the DF has rules in place for average item level in order to queue for specific content, but I find what I just saw to be very ridiculous in terms of what the DF will allow players to do.


    Also just some factual testing of why weapon is so important that the game should not allow what this BLM did...
    Quote Originally Posted by Altena View Post
    Just before maintanence, needed to do one last DR:Expert.

    The DRG in the party was red dotting / dc'ing while in the first cutscene so scoped out their gear.

    They had a whole tonne of 260/270 stuff, both left and right side but their weapon was a.... True Ice Spear!

    As in, the i110 lvl 50 Shiva weapon..

    At level 60.
    In a DR:Ex....

    I mean.... This was a mistake right? Surely they were just trying on some glamour before they entered and they were going to switch when we started the dungeon...
    Honestly won't know because they D/c'd after 5-10 mins of being stuck in the little force field thingy at the start so we couldn't finish our DR:Ex anyway.

    As far as a stat check is concerned - I think there should be a "minimum weapon iLvl" check as well.. Weapon damage just accounts for far too much, regardless what role you are playing.
    Quote Originally Posted by AnaviAnael View Post
    It was an issue back then too. One of the reasons why I would see wipes on Bismarck NM was because people were still using their i90-i100 relic weapons. The maxed out versions I could understand, but 90-100 in a lv 57 trial?
    Quote Originally Posted by Rita1989 View Post
    Would be nice was running the Vault today and the healer was so under geared that if the first boss used his LB move on them it would one shot them and it took 3 runs getting lucky that they didn't get targeted to beat it
    Please do not let this repeat. it was a problem in 2.0.. something when people took crafting gear to DF to soulbond. I seen people using weaker gear recently because soulbonding for 400 gil is important. It will continue to become an increasing problem till something is done.
    This issue needs attention now by development, enough is enough.
    cheating the DF requirements is becoming more and more common as well.
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    Last edited by Ama_Hamada; 03-09-2017 at 04:01 PM.