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Thread: Pls stop

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  1. #1
    Player
    P4X0R10N's Avatar
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    Jun 2015
    Posts
    394
    Character
    Dugu Qiubai
    World
    Midgardsormr
    Main Class
    Marauder Lv 70

    Pls stop

    Complaining about shake it off by mentioning that it'd be useful if berserk still had pacify. Pacify was the dumbest thing ever and it should never have existed.

    Let alone exist only to make another skill useful.

    Pacify is gone.

    That's one of the good changes.

    Keep discussion of shake it off separate pretty please...

    Oh, and I wish raw intuition crit from flank and rear and holmgang self bind were gone too. These unfun mechanics need to go. Modify the abilities. Increase cooldown time. Whatever. These penalties need to go. The sooner the better.

    And.... Onslaught no rage cost pls! It's like making monk shoulder tackle cost grease lightning! So weird an unneccessary...
    (2)

  2. #2
    Player
    Gooner_iBluAirJGR's Avatar
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    Aug 2013
    Location
    Ul'dah
    Posts
    627
    Character
    Rosenthal Hogire
    World
    Gilgamesh
    Main Class
    Marauder Lv 70
    But I liked running to the bathroom during the 5 seconds of pacification after Berserk! It needs to be added back! /s
    (4)
    YouTube.com/c/iBluairjgr

  3. #3
    Player
    Pence's Avatar
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    Jul 2011
    Location
    Limsa Lominsa
    Posts
    1,455
    Character
    Bravo Whiskey
    World
    Ravana
    Main Class
    Arcanist Lv 90
    It's a bad skill. In so many ways. It WOULD have had a place with the old berserk. But as it is? No. No place.
    (1)

  4. #4
    Player
    Atreides's Avatar
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    Apr 2011
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    1,067
    Character
    Ikohyu Kaito
    World
    Balmung
    Main Class
    Marauder Lv 100
    Shake it off would actually have a purpose with pacify...
    I don't mind pacify being gone but why do we need that skill now? It feels like they added that skill before they decided to remove pacify from berserk. It's just useless now.
    Sure you can argue that Warriors can remove debuffs now which might be a nice niche skill. No it's not. They will not add a mechanic that makes it even remotely needed in this game.
    It should not take up a warrior skill but be put into the role tree instead.

    They could've given us something useful and fun instead. I mean look at the paladin kit for example this is done right every bit of it!

    Shake it off could be a lvl 25 MRD skill for all I care. It should not take up a high lvl Warrior skill, it comes one expansion too late.
    (3)
    Last edited by Atreides; 06-08-2017 at 12:42 AM.

  5. #5
    Player
    saber_alter's Avatar
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    Sep 2013
    Location
    Ul'dah
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    1,811
    Character
    Lyrre Myste
    World
    Cactuar
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Atreides View Post
    Shake it off would actually have a purpose with pacify...
    I actually would argue they gave it to the job after changing berserk.
    it would, but it would also be absolutely broken on a tank job. especially considering shake it off has a 60 second CD as well. you would effectively have a unconditional 50% damage buff every 60 seconds.
    (1)

  6. #6
    Player
    mcspamm's Avatar
    Join Date
    Apr 2015
    Posts
    99
    Character
    Sophi Wynne
    World
    Malboro
    Main Class
    Marauder Lv 70
    Quote Originally Posted by saber_alter View Post
    I actually would argue they gave it to the job after changing berserk.
    it would, but it would also be absolutely broken on a tank job. especially considering shake it off has a 60 second CD as well. you would effectively have a unconditional 50% damage buff every 60 seconds.
    Sure, but if they had given WAR SiO in Heavensward, they could have simply changed the cooldown to 120s or even 180s, so you can only benefit every other Berserk on your own.

    For what it's worth though, at high level play, it was an unconditional 50% damage buff because of The Warden's Paean. You just had to harass your resident bard for it.

    Quote Originally Posted by Jim_Berry View Post
    I play WAR enough. My first few years on it, I had a Berserk macro and still wouldn't get cleansed. That third year, I removed the macro, and still wouldn't get cleansed, but because people say I didn't have a macro.

    Fast forward to today, with a macro, I STILL can't get cleansed. That said, I'm used to the 5 seconds of down time.
    Yeah, cleansing pacify is hit or miss depending on the people you end up with in DF and PF.

    Personally, I'm glad Berserk pacification is going away forever, along with WARs having to harass people for a cleanse.
    (0)
    Last edited by mcspamm; 06-09-2017 at 12:57 PM.

  7. #7
    Player
    saber_alter's Avatar
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    Sep 2013
    Location
    Ul'dah
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    Character
    Lyrre Myste
    World
    Cactuar
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by mcspamm View Post
    Sure, but if they had given WAR SiO in Heavensward, they could have simply changed the cooldown to 120s or even 180s, so you can only benefit every other Berserk on your own.

    For what it's worth though, at high level play, it was an unconditional 50% damage buff because of The Warden's Paean. You just had to harass your resident bard for it.
    or a healer. that's besides the point. Warrior had to rely on someone else to get that demerit mitigated or removed.


    and lets face it, WAR's heavensward kit was perfect already. you'd lose out on one of 5 amazing actions for a self cleanse that was literally there for one buff or when you inevitably screw up.
    (0)

  8. #8
    Player
    Xenosan's Avatar
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    Sep 2011
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    1,021
    Character
    Goffard Gaffgarion
    World
    Sargatanas
    Main Class
    Dark Knight Lv 73
    The dispel is something that I always felt would have been appropriate on Unchained, anyway. (Thus requiring tank stance to access)

    Make the CC immunity of Inner Release a shared feature of both Unchained and IR. Both can maybe dispel one of these CCs too. Then change Shake It Off so it's raid&personal sustain utility: it temporarily removes or reduces the in-combat penalty to native HP/MP/TP regen. That's what I'd like for WAR utility now that 2.1-3.x Eye & self-heals are being changed.
    (0)

  9. #9
    Player
    Atreides's Avatar
    Join Date
    Apr 2011
    Posts
    1,067
    Character
    Ikohyu Kaito
    World
    Balmung
    Main Class
    Marauder Lv 100
    Hmm actually "Shake it off!" should be an AoE shout that removes the debuffs of everyone around you. That would be neat.
    It would also make sense and fit the berserker type to have a shout so intimidating that the group gets their shit together after a wakeup call.
    (9)
    Last edited by Atreides; 06-08-2017 at 03:51 AM.

  10. #10
    Player
    P4X0R10N's Avatar
    Join Date
    Jun 2015
    Posts
    394
    Character
    Dugu Qiubai
    World
    Midgardsormr
    Main Class
    Marauder Lv 70
    I'm so anxious for stormblood and patch notes. I really hope to see some improvements for warriors from what we saw in the media tour coverage.
    (2)

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