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  1. #1
    Player
    Fomitsu's Avatar
    Join Date
    Jan 2015
    Posts
    3
    Character
    Lim Armstrong
    World
    Ragnarok
    Main Class
    Miner Lv 60

    Low level dungeons need a nerf? [Discussion]

    Here is me running lvl 50-60 dungeons in a flash (ofc with a good DPS) while doing low level dungeons takes double if not more time. New players, with the goal to reach their lvl 60(70 soon) friends, are relying on dungeons to level up (unless they discover Palace of the dead). So, can't the Dev boost players in-dungeons or lower mobs HP to fasten the process of leveling? Are their any negative effect if low level dungeons are nerfed?( e.g: story neglection..)

    What do you think?
    (3)

  2. #2
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Level up to 60 in PotD, do low level dungeons unsynched

    The dungeons don't need a nerf, only the DF have to give you decent good DPS players
    (2)

  3. #3
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    They did increase the amount of exp leveling dungeons offer.
    And even without that: No, they dont need a nerf. Specially no in the form of lowering anyones HP - because THAT would have a negative impact, excatly the one that PotD already has: if mobs dont have high enough HP and die to fast, no one can properly learn their rotation and how to play their class. PotD mob are currently often dying before anyone was able to decently finish a full rotation. And not everyone is going to practice at a dummy to learn how to play their class at level 60/70.

    Can we please stop asking for an already easy process in an easy game to get further nerfed?
    (20)

  4. #4
    Player
    Lelila38's Avatar
    Join Date
    Aug 2013
    Posts
    757
    Character
    Rhia Nara
    World
    Cactuar
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Fomitsu View Post
    Are their any negative effect if low level dungeons are nerfed?
    Player skill, low as it is, will get even lower still.
    Honestly, why does everyone always call for nerfs instead of trying to improve themselves?
    Or is this another troll topic??
    (11)

  5. #5
    Player
    Natashio's Avatar
    Join Date
    Aug 2013
    Location
    Satellite
    Posts
    601
    Character
    Natashi Tamaruo
    World
    Mateus
    Main Class
    Archer Lv 63
    They're already plenty of experience point boosting methods available to level up. If they reduce the HP of trash just so people can get done faster, they might as well remove the completion bonus as a trade off. On the other hand, just buy the levels if they're going to be in such a rush.
    (0)
    Is it reset Tuesday yet.

    I question whether I'm playing a PvE game with PvP mixed in, or I am I playing a PfG.

  6. #6
    Player
    Katryn's Avatar
    Join Date
    Mar 2011
    Posts
    105
    Character
    Sarena Veradayne
    World
    Cactuar
    Main Class
    Conjurer Lv 70
    They're bringing out potions you can buy to get jobs up fast. If someone is in a hurry, let 'em donate to SE in exchange for their get out of jail--or in this case dungeons / leveling / learning their darn class--card.
    (0)

  7. #7
    Player
    bswpayton's Avatar
    Join Date
    Sep 2016
    Posts
    1,918
    Character
    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Fomitsu View Post
    Here is me running lvl 50-60 dungeons in a flash (ofc with a good DPS) while doing low level dungeons takes double if not more time. New players, with the goal to reach their lvl 60(70 soon) friends, are relying on dungeons to level up (unless they discover Palace of the dead). So, can't the Dev boost players in-dungeons or lower mobs HP to fasten the process of leveling? Are their any negative effect if low level dungeons are nerfed?( e.g: story neglection..)

    What do you think?
    its called big pulls u can get out of there in 15 to 20 mins no nerfs needed
    (1)

  8. #8
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Low level dungeons do not need any kinds of nerfs. The only reason they take longer than a level 60 dungeon or even a level 50 dungeon is because of a lack of a full rotation, and lack of stronger skills that come with leveling. Not because they're hard, or because mobs have more HP.

    Please stop asking for nerfs. All dungeons in this game are already mind-numbingly easy. There's no reason to make them even easier.
    (13)
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  9. #9
    Quote Originally Posted by bswpayton View Post
    its called big pulls u can get out of there in 15 to 20 mins no nerfs needed
    They nerfed AOEs and DPS all around, level capped dungeons will take longer than they used to.
    (2)

  10. #10
    Player
    SenorPatty's Avatar
    Join Date
    May 2016
    Location
    Cosmic Black Hole of a Hot Pocket
    Posts
    3,054
    Character
    Vice Shark
    World
    Coeurl
    Main Class
    Samurai Lv 100
    Low lvl dgns don't need nerfs. They need a revamp to make them more appealing and/or engaging.

    It says a lot when a player would rather take a 30min penalty just to avoid Sastasha
    (3)
    Quote Originally Posted by Rein_eon_Osborne View Post
    Healing DRK is literally... the same since ShB. The reason why people think it's a meme to heal nowadays because DRK receives very little to no buff to their sustainability vs 3 other tanks getting something useful. If you're capable of healing DRK back in ShB (or any tanks), then you'll heal EW DRK just fine.

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