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  1. #11
    Player
    LegoTechnic's Avatar
    Join Date
    Nov 2015
    Posts
    431
    Character
    Seolla Viltara
    World
    Jenova
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Hanayumi View Post
    Dissipation -Easy fix just give it an auto re-summon much like Smn's Summon Bahamut, Dissipation should really have this as well. Also dunno how things work but the fairy bar should still increase during dissipation if it doesnt.

    Aetherpact/Fay Union -Pretty underwhelming, it really needs something else along with the heal, so why not add a heal crit rate buff to target as well. It could also change depending on the fairy out, like a increase heal crit chance for Eos, and a more potent single target fey wind buff for Selene.

    Chain Stratagem -We're loosing a bit of dps because of the nerfs for Smn, so why not just add some damage to Chain Stratagem, it actually seems like reasonable skill to have some potency.

    Quicken Aetherflow -A pretty useless passive. Although prolly too late to do cause would need to change the UI, why not just add another Aetherdam, no rng and happy sch with 4 stacks.
    I approve of this idea for Dissipation.

    Fey Union is like stacking 3 WHM regens on a single target at once, and that's kind of neat, though putting an additional effect on it would make its meter burn more interesting. If it had a +10% damage reduction effect like a targetted sacred soil as well then that would be pretty spiffy given how few mitigation buffs there are that can be used by non-tanks (and Fey Union can't be used on the SCH themself so it's always synergistic).

    Adding damage to Chain Strategem does nothing to address the hamstrung AoE issue. Single target we're actually decent potency-wise, if a little behind WHM, but the worry is currently how well we can sustain it with mana costs.

    Honestly all the new passives are pretty meh across the board for most classes. Generally they throw in a little bit of positive RNG with your abilities, but they're typically just quality of life things, like finding a cookie with an extra chocolate chip.
    (1)

  2. #12
    Player
    Hanayumi's Avatar
    Join Date
    Nov 2013
    Posts
    1,225
    Character
    Kara Dusksinger
    World
    Mateus
    Main Class
    Scholar Lv 100
    Im actually ok with sch being more single target based, I mean even now I tend to use whm a lot more for like dungeons and such because of their burst, let them have that at least. >.< But yeah sch still needs a bit more even if that were so...
    (1)

  3. #13
    Player
    Birdman1835's Avatar
    Join Date
    Jun 2017
    Posts
    3
    Character
    Dudeicus Maximus
    World
    Balmung
    Main Class
    Conjurer Lv 20
    I'd like to see the aetherflow requirement removed from sacred soil and have the cooldown increased to compensate.

    Right now there is just no reason to use it.
    (2)

  4. #14
    Player
    Ceasaria's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,332
    Character
    Ceasaria Pheonixia
    World
    Moogle
    Main Class
    Samurai Lv 80
    Yep, Sacred Soil is overshadowed by Indomitability in most of the case.
    And now, Lustrate will know the same fate because of Exocogitation even if it's a bit different.
    (0)

  5. #15
    Player
    MsTanya's Avatar
    Join Date
    Jun 2017
    Posts
    100
    Character
    Tanya Fierlaine
    World
    Gilgamesh
    Main Class
    Scholar Lv 90
    Well excog is only a 50 potency higher heal and its on a 60s cooldown as far as we know. So emergency lustrates or quick heals on dps that are below 50% already will still be quite valuable. Sacred Soil though yeah I'm finding it very hard to defend that ability except in the case of mitigating a raid buster or something that would have 100% wiped you or a party member.
    (0)
    Last edited by MsTanya; 06-07-2017 at 04:35 AM.

  6. #16
    Player
    LegoTechnic's Avatar
    Join Date
    Nov 2015
    Posts
    431
    Character
    Seolla Viltara
    World
    Jenova
    Main Class
    Scholar Lv 80
    I use sacred soil a lot in progression raiding; 10% mitigation is very useful for tank busters and more specifically, large incoming AoEs. I don't think we'd have cleared Brute Justice without it, to be frank. I guess it did lose some uniqueness with WHM/AST bubbles, but soil is more versatile so I don't mind it.

    In primals I typically only find myself using it for the big mid-battle AoE strike, though I've been known to drop it as a hope of shoring up squishier tanks in PUG groups. I guess in dungeons I don't really consider it, so in that respect I guess I can see what you're saying, but it can still come in handy on helping the tank during exceptionally large trash pulls like in the beginning of Baelsar's Wall. Sacred Soil is basically like a version of Eye for an Eye that doesn't rely on the proc chance to apply its effect, so it's great for large AoE situations and heavy hits alike.
    (0)
    Last edited by LegoTechnic; 06-07-2017 at 04:45 AM.

  7. #17
    Player
    MsTanya's Avatar
    Join Date
    Jun 2017
    Posts
    100
    Character
    Tanya Fierlaine
    World
    Gilgamesh
    Main Class
    Scholar Lv 90
    Yeah its mostly a progression tool its just one of those rarely used buttons on my bar due to once were ilvl capped its the first thing to go. OH since u mentioned Baelsar's Wall, yes, I do use that for the bigger pulls there as well come to think of it especially the one right before griffin. So yeah it does have its uses honestly the one thing I would change about it would be a guaranteed free succor proc rather than is it 20% now? That would be really helpful topping up after a big aoe more of a quality of life thing that I don't think is a huuuuuge ask.
    (1)

  8. #18
    Player
    LegoTechnic's Avatar
    Join Date
    Nov 2015
    Posts
    431
    Character
    Seolla Viltara
    World
    Jenova
    Main Class
    Scholar Lv 80
    I often forget that trait even exists...
    (0)

  9. #19
    Player
    MsTanya's Avatar
    Join Date
    Jun 2017
    Posts
    100
    Character
    Tanya Fierlaine
    World
    Gilgamesh
    Main Class
    Scholar Lv 90
    Quote Originally Posted by LegoTechnic View Post
    I often forget that trait even exists...
    Exactly! It never procs that's why...just like the proposed quick aether trait ;p
    (0)

  10. #20
    Player
    Vulcwen's Avatar
    Join Date
    Mar 2016
    Posts
    256
    Character
    Vulcwen Mhasi
    World
    Zodiark
    Main Class
    Summoner Lv 80
    Quote Originally Posted by MsTanya View Post
    Exactly! It never procs that's why...just like the proposed quick aether trait ;p
    I've seen it proc pretty often during A12S prog, but the vast majority of the time you don't actually use sacred soil, as the stack is generally better spent at an actual heal than non-critical mitigation. The ability itself isn't bad, it's just that the opportunity cost of using it is too high in most cases, so it'd be really nice if it'd not cost a stack anymore.
    (0)

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