Quote Originally Posted by Fyce View Post
Second Wind is actually the weakest of these five, which says a lot.
For MCH at least, I'd say Invigorate is the most replaceable of those skills, short of an AoE heavy situation. I use it a lot during dungeon runs for AoEs as is, but it still takes a decent bit of time to run out of TP as MCH, and it'll take even longer now that TP regeneration with Tactician doesn't require you to throw out your other turret then switch it to regen mode, which also takes away a good chunk of your AoE damage. Second Wind on the other hand is just useful to have, especially in damage heavy boss fights or solo content, and I'm particularly happy that MCH is finally getting a self heal when potions have been our only option until now. Also keep in mind that if that portion of the tooltips were correct in the release content so far, TP costs have been reduced even further for many skills. Bard's preference on Second Wind or Invigorate though, is something I can't comment on since I only ever leveled it any for cross-class purposes.....