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  1. #5
    Player
    Gamer3427's Avatar
    Join Date
    Feb 2015
    Location
    Limsa Lominsa
    Posts
    882
    Character
    Rashi Shadowblade
    World
    Shiva
    Main Class
    Machinist Lv 60
    Seems a bit pointless to me. Outside of the party using a ton of AoEs or healers not managing their MP well during long boss fights, or occasionally having to refill a tank after a big chain pull, I rarely have cause to use the MP/TP regen as is as MCH, and I use them a lot more than most MCHs/BRDs. Classes across the board have more options for restoring the party's MP and TP, as others have stated. I'll still be taking these two skills unless I specifically need to swap one out for a Stun or Silence, (which is pretty rare as well), just so that I have them as an option, but I don't feel like they're half as useful as they have been in the past. Besides, everyone having the skills would almost completely remove the need to manage MP and TP, especially in full party content, which would then lead to the question of "why do we even still have MP or TP costs aside from BLM?"

    EDIT: I did misread the title of this thread when I posted my comment, and misunderstood its intent, but most of my comment still stands valid. Not going to edit out my mistakes though, since I feel it's better to let things stand as you initially have them, rather than try to cover it up by removing it.....
    (0)
    Last edited by Gamer3427; 06-06-2017 at 05:54 PM.
    Quote Originally Posted by TouchandFeel View Post
    Strangely enough, if you assume the OP is from a parallel universe, it all makes sense.
    ...
    That or they are just spouting gibberish.