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  1. #1
    Player
    Welsper59's Avatar
    Join Date
    Mar 2012
    Posts
    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    Quote Originally Posted by Moonlite View Post
    You consider expansion balancing listening? Listening would have been 3.1 Bard population has dropped off the face of the earth we fixed it. Two years for balancing REALLY REALLY. I want to type more really's. That is not a defense that's an example of not listening. Anything as simple as cast bar making it two patches is not listening. That is head in sand and hoping people adapt so you don't have to fix it. This is literally why I can't take any defense of the dev team serious.
    It's a priority thing. It always is, and it always will be. Conflicts with design goals are generally not going to be changed quickly if the current product is acceptable (it was). Minor balance changes or job-killing imbalances are often going to be addressed far sooner than later, simply because it's a quick tweak to static potency numbers that you can easily redo if it's still a problem. It'd be nice to fix any problem quickly, regardless of severity, but that's unrealistic to expect.

    Listening and taking action are two completely different things. You are right, it is a "head in sand and hoping people adapt" situation. That's how it always is. If developers for any game have literally nothing better to do than immediately appeal to every criticism and adjust games based on the public's image (not their own), then the game has no future. If they simply listen however, they can prioritize things and watch how it unfolds over time. There's a strategy behind it, which as a saving grace for them, affords them time to work on other things. You don't want to knee-jerk reaction your changes because random people think something is bad. I would hope anyone sensible would agree with that. Hence why I'd argue they are listening. It's not an all or nothing thing. It rarely ever is, in life. Nor does it mean they must listen and act on everything. At that point, that's not listening, that's "obeying".

    As you noted, you (or anyone) shouldn't be taking their defense as the only thing there is to it. They're not going to tell us exactly what's going on to the smallest detail, especially since it'd almost always involve something the public would not like but that the devs have to adhere to. The thing is, while it may not be all there is to the situation, I'd argue that it's at least a true statement in general usually. Your mention of two years for BRD was in regards to a major gameplay change that, while many did not like it (myself included), some did enjoy it. It didn't break the jobs ability to perform, obviously. What they did change frequently though was potency in light of the play style. They did the same for MCH and AST as well. Meaningful, yet simple changes that can result in consequence if left unfixed, like breaking the ability to perform effectively. They probably just decided from the beginning to let the turret playstyle linger through HW, in light of how fights were balanced and how they could freely change it with a new expansion.
    (6)

  2. #2
    Quote Originally Posted by Moonlite View Post
    You consider expansion balancing listening? Listening would have been 3.1 Bard population has dropped off the face of the earth we fixed it. Two years for balancing REALLY REALLY. I want to type more really's. That is not a defense that's an example of not listening. Anything as simple as cast bar making it two patches is not listening. That is head in sand and hoping people adapt so you don't have to fix it. This is literally why I can't take any defense of the dev team serious.
    that has to do resources and they don't want to jeopardize the balance of the raid groups. the design was hugely flawed but it was functional. there's a difference between listening and doing. people who work for me can ask for raises/promotions, i always listen, doesn't mean i can always give them out when they ask.
    (2)

  3. #3
    Player
    Belhi's Avatar
    Join Date
    Feb 2015
    Posts
    3,016
    Character
    J'talhdi Belhi
    World
    Bismarck
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Moonlite View Post
    Really that is what you take away from the live letters and community management? You know how many times questions get ignored because they don't want to answer them. Or when they implement major systems and put little fore thought into how the community is going to play it and having someone who can respond.They can plan to hang out in Germany/UK/US but can't have a dev and translator when new content goes live. I don't mean a patch with two dungeons and some clicking on npcs.

    Hunts and the pure server melting system they were at launch. No one could have fore seen it and been ready to respond? Housing and reclamation? Diadem v2 was slightly faster. But I chalk that up to timing/luck, not them planning and responding.
    Would you prefer a developer to be adjusting content due to feedback from the CMs or would you prefer them to be talking on forums (slowly since they don't actually read English and there are 3 different forums they would have to read)? Even then they wouldn't be able to give any definitive promises or assurances till they looked at what they could adjust. Then there is the fact that the official forums are actually a pretty small part of the player base and their draw feedback from multiple other sources. Lets not forget that often feedback can be contradictory or unfocused.

    I say they pay attention to feedback because Yoshi P has referenced conversations on the official forums several times during interviews and Live letters meaning the CMs are doing their job. The CMs are the communication point for players, particularly in English speaking countries since the devs aren't native English speakers, and I would prefer if they mainly get involved in discussions when they have some solid information to contribute rather than just popping in to give vague assurances which won't satisfy anyone or people will take as ironclad promises that they clearly aren't. Development teams need to be extremely careful what they say because players almost always take anything said as a promise or a guarantee. If Yoshi said 'We might look at a glamour system' you would have people posting a couple of months later complaining that Yoshi P promised a glamour system and that the dev teams break their promises.

    Alterations are generally slow because any change they make requires a lot of checks to make sure it doesn't break anything else. MMOs are extremely complex games technically speaking and one small change can throw a lot of other things out of whack. You don't do sudden turns with an MMO without risking breaking things and making the situation worse. They address stuff but they take the time to make sure what they are addressing and consider how to and how they can address it.

    Quote Originally Posted by Moonlite View Post
    It is easy to say they communicate. Any little info or gesture can count.
    I wonder how many 'we are looking at the issues' you would get before you started say they need to stop saying they will do something and do something. that is usually what happens with little gestures.
    (2)
    Last edited by Belhi; 06-07-2017 at 07:57 AM.

  4. #4
    Player
    Moonlite's Avatar
    Join Date
    Feb 2014
    Location
    Uldah
    Posts
    1,508
    Character
    Midnight Falcon
    World
    Balmung
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Belhi View Post
    snip.
    I would prefer that they plan to have the appropriate staff available when they make a decision that is probably iffy. I swear for all the "I love online games. I play online games. I am a gamer" They have very little touch on things that are going to go bad. Hunts a mob the whole server can get credit on. That isn't going to turn pout poorly. X amount of houses to be released on servers that have 10 times the amount of players and a login server that can't handle the stress. Houses open for reclamation over Xmass. Diadem giving raid level items in random drop. These aren't even balance issues. They are awesome game design that is going to cause the player base to be upset. In fact they should also have more GMs on when introducing this type of content.

    Instead of all this promo pre SB. A launch job guide made by the dev team would have been way better. Because we needed SE to spend the money and time putting on 3 fanfests with so much info. The media tour the time spent at E3. Maybe work on game release game promo after.

    Also the fact other games have ptr limits some of the crap that goes on in the forum. Might be time to evaluate why that works so well for other games. But oh no the lore. Heaven forbid someone knows someone dies. As if they aren't coming back two patches anyway. I swear people need to think about what quality story telling is. This is no better then those soap operas that used to air.
    (1)
    Last edited by Moonlite; 06-07-2017 at 08:28 AM.

  5. #5
    Player
    RaijinSupreme's Avatar
    Join Date
    Jan 2015
    Posts
    634
    Character
    Dynamo Malevolti
    World
    Sargatanas
    Main Class
    Dragoon Lv 80
    If I was the part of the dev team, I'd make sure things continue as is. Its actually hilarious the way yall freak out lol.
    (7)

  6. #6
    Player Lexia's Avatar
    Join Date
    Aug 2013
    Posts
    3,509
    Character
    Lexia Lightress
    World
    Balmung
    Main Class
    Ninja Lv 86
    You know this is not a SE only problem lots of game developers do it show off trailers or game footage sometimes years before the game comes out and then later when actually comes out things been changed or completely cut from the game. As for XIV I agree with some other posts about how people over react way too much.
    (1)

  7. #7
    Player
    Kaonis's Avatar
    Join Date
    Apr 2012
    Posts
    297
    Character
    Vayne Kaonis
    World
    Adamantoise
    Main Class
    Armorer Lv 70
    There has been some bad communication for a while now. But the thing that would probably rectify it, and I am baffled they stopped doing it, is player surveys on the state of the game and it's future. They did some surveys back in the 1.X days, which is why it's odd they don't ask for our feedback anymore. More and more I question how much the devs care or even want feedback, as I have quit in the past and there was no exit survey. Even now I am letting my sub lapse just a bit till SB, and there was nothing but a joke of an exit survey. This to me is baffling as every major MMO I played had some form of a survey to try and better understand why you were quitting and what would get you back.

    Now of course it doesn't mean they will interpret that data in a meaningful way, but at least shows some semblance of caring why people are leaving.
    (1)

  8. #8
    Player
    RukiaFae's Avatar
    Join Date
    Feb 2015
    Posts
    641
    Character
    Rukia Fae
    World
    Goblin
    Main Class
    Goldsmith Lv 78
    Quote Originally Posted by Zhexos View Post
    Greetings!

    First off, thank you all for the continued feedback regarding the upcoming changes to white mage in Patch 4.0. We've been reading through it all and sharing it with the team.

    As some have already pointed out, Yoshida recently made a comment about how casting Cure II will now grant a lily 100% of the time. The information and data revealed during the recent media tour was from a build made in late April, and various actions have been modified since then. While we continue to collect and relay your valuable feedback to the dev. team, we ask you to keep that in mind and hang tight a bit longer, until the finalized information is revealed in the patch notes.

    10 more days till the early access!
    Hey look you got your feedback. We can go back to being a happy forum now?
    (6)

  9. #9
    Player
    Vespar's Avatar
    Join Date
    Mar 2011
    Posts
    2,827
    Character
    Leyna Crosse
    World
    Goblin
    Main Class
    Summoner Lv 100
    Quote Originally Posted by RukiaFae View Post
    Hey look you got your feedback. We can go back to being a happy forum now?
    Oh but the Dev's dont communicate..
    Nope I dont see anything...
    /facepalm

    I swear sometimes they have to get hit with it, in the face, with a wrecking ball...
    (4)

  10. #10
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Vespar View Post
    Oh but the Dev's dont communicate..
    Nope I dont see anything...
    /facepalm

    I swear sometimes they have to get hit with it, in the face, with a wrecking ball...
    Someone could say that Zhexos is not a dev, but a forum rep.
    So, let write more pages into this thread until a dev write something in japanese ^^
    (0)

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