Quote Originally Posted by Naryl View Post
In the patch notes you can notice it will be somewhat important to correctly allocate the extra stat points for each class, since you won't be able to re-allocate them in some time (1.20a I supose).

I've had some though about this... in the screenshot provided you can see there are a total of 39 points to set at lvl 50, having a maximum of 29 points set on one stat, so you can either set 29 points in 1 stat and 10 on the other one, or share them.

My doubt is bonus 1 stat is more important than bonus 2 stat? If we use Pugilist as example, he uses INT(bonus 1) and STR(bonus 2). INT will prolly boost the earth/fire added damage of stances, MP draining WS and Blindside as well, STR is mainly for the physical damage WS.

Having high INT also means you can set some elemental nukes on your pugilist and do some decent damage.

So will it be better to set 29 INT > 10 STR? or the other way arround? what are your thoughts? and about the other classes?
FYI it shows the cap is actually 23...

the cat is bemused =-.-=