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  1. #1
    Player
    xbahax92's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    1,072
    Character
    Keiji Zaika
    World
    Odin
    Main Class
    Machinist Lv 100

    [Dev Request] FC Workshop and Projects

    In before SB and coming FC features, alliance content etc, I would like to ask Dev Team for a better window and turn-ins of mats. It takes ages to craft 10 aether wheels for the free company, especially while I would like to save aetherwheels for upcoming Expansion.

    1. Can we probably turn in all items immediatly instead of giving 1 by 1?


    2. Can we remove this window? It is totally not needed when you are sure to put in mats anyway.


    3. Can we get pack-versions for aetherwheels actually? Why only 1 wheel, while we could make 10 immediatly.
    (4)

  2. #2
    Player
    Kethic's Avatar
    Join Date
    May 2017
    Posts
    218
    Character
    Kethic Zachrias
    World
    Hyperion
    Main Class
    White Mage Lv 90
    Agreed. The workshop UI could use a serious overhaul, while we're overhauling things.
    (0)

  3. #3
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    It's the way the RNG works, each turn in has a chance to HQ, so what you are asking for is for them to have an option in which it's able to discern if each turn in would HQ. It's just easier in a coding sense to have it work 1 at a time because each turn in attempt is a chance to HQ the quality of the procedure.

    On top of that, it's also designed to not be greedy, it's meant to be a team effort, so while you solo might think it's to many buttons ti turn in 12 times for 4 items because they are split in 3, it's not a lot for a group of 4 turning in once for each item.
    (0)

  4. #4
    Player
    MiniPrinny's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    448
    Character
    Sakura Yukimoto
    World
    Balmung
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Airget View Post
    It's the way the RNG works, each turn in has a chance to HQ, so what you are asking for is for them to have an option in which it's able to discern if each turn in would HQ. It's just easier in a coding sense to have it work 1 at a time because each turn in attempt is a chance to HQ the quality of the procedure.

    On top of that, it's also designed to not be greedy, it's meant to be a team effort, so while you solo might think it's to many buttons ti turn in 12 times for 4 items because they are split in 3, it's not a lot for a group of 4 turning in once for each item.
    Problem: You can only have one person turning stuff in at a time. So it might as well be one person pressing those buttons 12 times for 4 items.
    (1)
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