I was thinking about the WHM changes, and if the WHM was able to push out DPS equivalent to a DPS class, and was also able to push out enough HPS to cover healing, would that make WHM an interesting choice to a SCH or AST?
I was thinking about the WHM changes, and if the WHM was able to push out DPS equivalent to a DPS class, and was also able to push out enough HPS to cover healing, would that make WHM an interesting choice to a SCH or AST?
"Interesting choice"? I think the proposed changes are interesting as they are. I'll have to play it a while to see if I like it...
185 pages (and counting) of feedback begs to differ.
As far as DPS goes, it would have to offset the DPS gains from Balance and Stratagem, which would mean a truck load.
It's not all about personal DPS though, they would have to do enough DPS to equal the extra DPS the group would gain from Chain Strategem and The Balance.
How are we supposed to dps when our new lily mechanic only works on a 20% proc of cure I or cure II? Same goes with confessions for our new lvl 70 skill and our reduction of cooldown for Asylum and Assize oh... sorry. Those are 20% off a critical cure I or cure II. If we're supposed to ignore this lily mechanic to DPS... why even give it to us in the first place?
Let's put it like this: a balance has the potential for a 10% damage buff on 8 people. This can effectively be added directly onto the AST's personal DPS because without the AST that damage wouldn't exist. For a WHM to match that it would have to natively do, in surplus of AST, 10% of the cumulative DPS of 8 people.
There is a LOT of maths which would have to be done to factor in uptime for Balance, what happens if you get Arrow, party composition and DPS values, etc. But just know that it comes down to "a lot".
The calculation looks something like this:
The Balance takes total raid damage and adds 10% of its value on top. Then, there is a percent up-time that you can calculate the long-term average of using probability.
Multiply that +10% value by the up-time percent to get a new value.
Whatever that new value is needs to be the difference between what a WHM can do personally and what an AST can do personally.
Last edited by Mahkii; 06-05-2017 at 01:22 PM.
What if WHM personal DPS (without healing) is best in the game?
It would mean nothing compared to the others' superior ability to cause a raid to clear faster. As the gap widens, the trailing healer would be disallowed or difficult to maintain even in increasingly casual groups.
Better than the other healers? It doesn't matter, you take an AST/SCH anyway unless the DPS gap between the WHM and their replacement outweighs the raid DPS increase of the other two AND the AST/SCH can solo heal content.
Better than every other job? First of all, they get nerfed, because DPS classes would rightfully be ticked off. Still, though, you wouldn't take them as a DPS slot because you'd kill your LB generation, and you wouldn't take them as a healer slot unless the other healer is solo healing, albeit a much safer version of solo healing.
Good King Moogle Mog, Good King Mog! Lord of all the land (kupo)!
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