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  1. #1
    Player
    Eloah's Avatar
    Join Date
    Jan 2015
    Location
    Gridania
    Posts
    2,843
    Character
    Toki Tsuchimi
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Ama_Hamada View Post
    already closing the skill gap
    Honestly i would of preferred them keeping Wide Volley and removing Quick Nock, Quick Nock has a range limit, Wide Volley didnt so using it didn't require i be up the enemies arse.
    (14)
    I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.

  2. #2
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Eloah View Post
    Honestly i would of preferred them keeping Wide Volley and removing Quick Nock, Quick Nock has a range limit, Wide Volley didnt so using it didn't require i be up the enemies arse.
    And the animation is a lot cooler than Quick Nock...
    (5)

  3. #3
    Player
    Ama_Hamada's Avatar
    Join Date
    Jan 2017
    Posts
    1,210
    Character
    Ama Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Eloah View Post
    Honestly i would of preferred them keeping Wide Volley and removing Quick Nock, Quick Nock has a range limit, Wide Volley didnt so using it didn't require i be up the enemies arse.
    So no aoe till 50 and one that costs a huge ton of tp? I do not think so. I am so happy of the removal of wide volley since doing that alone closes the skill gap significantly.

    I actually joked about removing that before once they started to bring up changes to lessen the skill gap, did not think they would actually do it.
    (0)
    Last edited by Ama_Hamada; 06-05-2017 at 08:27 AM.

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